/* * $Header: /cvsroot/arc/arc/arclzw.c,v 1.3 2005/10/08 20:24:37 highlandsun Exp $ */ /* * ARC - Archive utility - ARCLZW * * Version 2.03, created on 10/24/86 at 11:46:22 * * (C) COPYRIGHT 1985,86 by System Enhancement Associates; ALL RIGHTS RESERVED * * By: Thom Henderson * * Description: This file contains the routines used to implement Lempel-Zev * data compression, which calls for building a coding table on the fly. * This form of compression is especially good for encoding files which * contain repeated strings, and can often give dramatic improvements over * traditional Huffman SQueezing. * * Language: Computer Innovations Optimizing C86 * * Programming notes: In this section I am drawing heavily on the COMPRESS * program from UNIX. The basic method is taken from "A Technique for High * Performance Data Compression", Terry A. Welch, IEEE Computer Vol 17, No 6 * (June 1984), pp 8-19. Also see "Knuth's Fundamental Algorithms", Donald * Knuth, Vol 3, Section 6.4. * * As best as I can tell, this method works by tracing down a hash table of code * strings where each entry has the property: * * if is in the table then is in the table. */ #include #include #include "arc.h" VOID arcdie(); #if MSDOS char *setmem(); #else #if NEEDMEMSET char *memset(); #else #include #endif #endif #include "proto.h" static VOID putcode(); /* definitions for older style crunching */ #define FALSE 0 #define TRUE !FALSE #define TABSIZE 4096 #define NO_PRED 0xFFFF #define EMPTY 0xFFFF #define NOT_FND 0xFFFF extern u_char *pinbuf; u_char *inbeg, *inend; u_char *outbuf; u_char *outbeg, *outend; static int sp; /* current stack pointer */ static int inflag; static struct entry { /* string table entry format */ char used; /* true when this entry is in use */ u_char follower; /* char following string */ u_short next; /* ptr to next in collision list */ u_short predecessor; /* code for preceeding string */ } *string_tab; /* the code string table */ /* definitions for the new dynamic Lempel-Zev crunching */ #define CRBITS 12 /* maximum bits per code */ #define CRHSIZE 5003 /* 80% occupancy */ #define CRGAP 2048 /* ratio check interval */ #define SQBITS 13 /* Squash values of above */ #define SQHSIZE 10007 #define SQGAP 10000 #define INIT_BITS 9 /* initial number of bits/code */ static int Bits; static int Hsize; static int Check_Gap; static int n_bits; /* number of bits/code */ static int maxcode; /* maximum code, given n_bits */ #define MAXCODE(n) ((1<<(n)) - 1) /* maximum code calculation */ static int max_maxcode; /* 1 << BITS; largest possible code (+1) */ static char buf[SQBITS]; /* input/output buffer */ static u_char lmask[9] = /* left side masks */ { 0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0x80, 0x00 }; static u_char rmask[9] = /* right side masks */ { 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff }; static int offset; /* byte offset for code output */ static long in_count; /* length of input */ static int in_off; /* where to start reading input */ static long bytes_out; /* length of compressed output */ static long bytes_last; /* previous output size */ static u_short ent; static long fcode; static int hshift; /* * To save much memory (which we badly need at this point), we overlay the * table used by the previous version of Lempel-Zev with those used by the * new version. Since no two of these routines will be used together, we can * safely do this. */ long *htab; /* hash code table (crunch) */ u_short *codetab; /* string code table (crunch) */ static u_short *prefix; /* prefix code table (uncrunch) */ static u_char *suffix; /* suffix table (uncrunch) */ static int free_ent; /* first unused entry */ u_char *stack; /* local push/pop stack */ /* * block compression parameters -- after all codes are used up, and * compression rate changes, start over. */ static int clear_flg; static long ratio; static long checkpoint; VOID upd_tab(); /* * the next two codes should not be changed lightly, as they must not lie * within the contiguous general code space. */ #define FIRST 257 /* first free entry */ #define CLEAR 256 /* table clear output code */ /* * The cl_block() routine is called at each checkpoint to determine if * compression would likely improve by resetting the code table. */ static VOID cl_block(t) /* table clear for block compress */ FILE *t; /* our output file */ { long rat; checkpoint = in_count + Check_Gap; if (in_count > 0x007fffffL) { /* shift will overflow */ rat = bytes_out >> 8; if (rat == 0) /* Don't divide by zero */ rat = 0x7fffffffL; else rat = in_count / rat; } else rat = (in_count << 8) / bytes_out; /* 8 fractional bits */ if (rat > ratio) ratio = rat; else { ratio = 0; setmem(htab, Hsize * sizeof(long), 0xff); free_ent = FIRST; clear_flg = 1; putcode(CLEAR, t); } } #define FLUSH_BUF(bytes) \ do { bytes_out += bytes;\ outbeg += bytes;\ if (outend - outbeg < Bits) {\ putb_pak(outbuf, (u_int) (bytes_out - bytes_last), t);\ bytes_last = bytes_out;\ outbeg = outbuf;\ }\ offset = 0;\ } while (0) /***************************************************************** * * Output a given code. * Inputs: * code: A n_bits-bit integer. If == -1, then EOF. This assumes * that n_bits =< (LONG)wordsize - 1. * Outputs: * Outputs code to the file. * Assumptions: * Chars are 8 bits long. * Algorithm: * Maintain a BITS character long buffer (so that 8 codes will * fit in it exactly). When the buffer fills up empty it and start over. */ static VOID putcode(code, t) /* output a code */ int code; /* code to output */ FILE *t; /* where to put it */ { int r_off = offset; /* right offset */ int bits = n_bits; /* bits to go */ u_char *bp = outbeg; /* buffer pointer */ register int ztmp; bp += (r_off >> 3); /* Get to the first byte. */ r_off &= 7; /* * Since code is always >= 8 bits, only need to mask the * first hunk on the left. */ ztmp = (code << r_off) & lmask[r_off]; *bp = (*bp & rmask[r_off]) | ztmp; bp++; bits -= (8 - r_off); code >>= (8 - r_off); /* Get any 8 bit parts in the middle (<=1 for up to 16 bits). */ if (bits >= 8) { *bp++ = code; code >>= 8; bits -= 8; } /* Last bits. */ if (bits) *bp = code; offset += n_bits; if (offset == (n_bits << 3)) FLUSH_BUF(n_bits); /* * If the next entry is going to be too big for the code * size, then increase it, if possible. */ if (free_ent > maxcode || clear_flg > 0) { /* * Write the whole buffer, because the input side * won't discover the size increase until after it * has read it. */ if (offset > 0) FLUSH_BUF(n_bits); if (clear_flg) { /* reset if clearing */ maxcode = MAXCODE(n_bits = INIT_BITS); clear_flg = 0; } else {/* else use more bits */ n_bits++; if (n_bits == Bits) maxcode = max_maxcode; else maxcode = MAXCODE(n_bits); } } } /***************************************************************** * * Read codes from the input file. If EOF, return -1. * Inputs: * cmpin * Outputs: * code or -1 is returned. */ static int getcode(f) /* get a code */ FILE *f; /* file to get from */ { int code; static int size = 0; int r_off, bits; u_char *bp = (u_char *) buf; if (clear_flg > 0 || offset >= size || free_ent > maxcode) { /* * If the next entry will be too big for the current code * size, then we must increase the size. This implies reading * a new buffer full, too. */ if (free_ent > maxcode) { n_bits++; if (n_bits == Bits) maxcode = max_maxcode; /* won't get any bigger * now */ else maxcode = MAXCODE(n_bits); } if (clear_flg > 0) { maxcode = MAXCODE(n_bits = INIT_BITS); clear_flg = 0; } for (size = 0; size < n_bits; size++) { if (inbeg >= inend) { u_int inlen = getb_unp(f); if (inlen == 0) { code = EOF; break; } else { inbeg = pinbuf; inend = &inbeg[inlen]; } } code = *inbeg++; buf[size] = (char) code; } if (size <= 0) return -1; /* end of file */ offset = 0; /* Round size down to integral number of codes */ size = (size << 3) - (n_bits - 1); } r_off = offset; bits = n_bits; /* * Get to the first byte. */ bp += (r_off >> 3); r_off &= 7; /* Get first part (low order bits) */ code = (*bp++ >> r_off); bits -= 8 - r_off; r_off = 8 - r_off; /* now, offset into code word */ /* Get any 8 bit parts in the middle (<=1 for up to 16 bits). */ if (bits >= 8) { code |= *bp++ << r_off; r_off += 8; bits -= 8; } /* high order bits. */ code |= (*bp & rmask[bits]) << r_off; offset += n_bits; return code & MAXCODE(Bits); } static VOID inittabs() { if (!htab) { if (!(htab = (long *)malloc(SQHSIZE * sizeof(long)))) arcdie("Not enough memory for crunch table."); if (!(codetab = (u_short *)malloc(SQHSIZE * sizeof(u_short)))) arcdie("Not enough memory for crunch code table."); prefix = codetab; suffix = (u_char *)htab; stack = (u_char *) & htab[1 << SQBITS]; string_tab = (struct entry *) htab; } } /* * compress a file * * Algorithm: use open addressing double hashing (no chaining) on the prefix * code / next character combination. We do a variant of Knuth's algorithm D * (vol. 3, sec. 6.4) along with G. Knott's relatively-prime secondary probe. * Here, the modular division first probe is gives way to a faster * exclusive-or manipulation. Also do block compression with an adaptive * reset, where the code table is cleared when the compression ratio * decreases, but after the table fills. The variable-length output codes * are re-sized at this point, and a special CLEAR code is generated for the * decompressor. */ VOID init_cm(buf) /* initialize for compression */ u_char *buf; /* input buffer */ { offset = 0; clear_flg = 0; ratio = 0; in_count = 1; in_off = 1; maxcode = MAXCODE(n_bits = INIT_BITS); free_ent = FIRST; n_bits = INIT_BITS; /* set starting code size */ outbeg = outbuf; bytes_last = 0; inittabs(); if (dosquash) { Bits = SQBITS; Hsize = SQHSIZE; Check_Gap = SQGAP; bytes_out = 0; } else { Bits = CRBITS; Hsize = CRHSIZE; Check_Gap = CRGAP; bytes_out = 1; *outbeg++ = Bits; /* note our max code length */ } checkpoint = Check_Gap; max_maxcode = 1 << Bits; setmem(htab, Hsize * sizeof(long), 0xff); ent = *buf; hshift = 0; for (fcode = (long) Hsize; fcode < 65536L; fcode *= 2L) hshift++; hshift = 8 - hshift; } VOID lzw_buf(buf, len, t) /* compress a character */ u_char *buf; /* buffer to compress */ u_int len; /* length of buffer */ FILE *t; /* where to put it */ { int i, j; int disp; j = in_off; buf += in_off; in_off = 0; for (; j < len; j++, buf++) { in_count++; fcode = (long) (((long) *buf << Bits) + ent); i = (*buf << hshift) ^ ent; /* xor hashing */ if (htab[i] == fcode) { ent = codetab[i]; continue; } else if (htab[i] < 0) /* empty slot */ goto nomatch; disp = Hsize - i; /* secondary hash (after G.Knott) */ if (i == 0) disp = 1; probe: if ((i -= disp) < 0) i += Hsize; if (htab[i] == fcode) { ent = codetab[i]; continue; } if (htab[i] > 0) goto probe; nomatch: putcode(ent, t); ent = *buf; if (free_ent < max_maxcode) { codetab[i] = free_ent++; /* code -> hashtable */ htab[i] = fcode; } else if (in_count >= checkpoint) cl_block(t); /* check for adaptive reset */ } } long pred_cm(t) /* report compressed size */ FILE *t; /* where to put it */ { putcode(ent, t); /* put out the final code */ offset = (offset + 7) / 8; bytes_out += offset; return bytes_out; /* say how big it got */ } VOID flsh_cm(t) /* flush compressed file */ FILE *t; { putb_pak(outbuf, (u_int) (bytes_out - bytes_last), t); } /* * Decompress a file. This routine adapts to the codes in the file building * the string table on-the-fly; requiring no table to be stored in the * compressed file. The tables used herein are shared with those of the * compress() routine. See the definitions above. */ VOID decomp(squash, f, t) /* decompress a file */ int squash; /* squashed or crunched? */ FILE *f; /* file to read codes from */ FILE *t; /* file to write text to */ { u_char *stackp; int finchar; int code, oldcode, incode; VOID (*output) PROTO((u_char *buf, u_int len, FILE *f)); u_int inlen; inlen = getb_unp(f); inbeg = pinbuf; inend = &inbeg[inlen]; outbeg = outbuf; inittabs(); if (squash) { Bits = SQBITS; output = putb_unp; } else { Bits = CRBITS; output = putb_ncr; if ((code = *inbeg++) != CRBITS) arcdie("File packed with %d bits, I can only handle %d", code, CRBITS); } if (inlen<=0) return; max_maxcode = 1 << Bits; clear_flg = 0; n_bits = INIT_BITS; /* set starting code size */ /* * As above, initialize the first 256 entries in the table. */ maxcode = MAXCODE(n_bits); setmem(prefix, 256 * sizeof(short), 0); /* reset decode string table */ for (code = 255; code >= 0; code--) suffix[code] = (u_char) code; free_ent = FIRST; finchar = oldcode = getcode(f); if (oldcode == -1) /* EOF already? */ return; /* Get out of here */ *outbeg++ = finchar; /* first code must be 8 bits=char */ stackp = stack; while ((code = getcode(f)) > -1) { if (code == CLEAR) { /* reset string table */ setmem(prefix, 256 * sizeof(short), 0); clear_flg = 1; free_ent = FIRST - 1; if ((code = getcode(f)) == -1) /* O, untimely death! */ break; } incode = code; /* * Special case for KwKwK string. */ if (code >= free_ent) { if (code > free_ent) { if (arcwarn) { printf("Corrupted compressed file.\n"); printf("Invalid code %d when max is %d.\n", code, free_ent); } nerrs++; break; } *stackp++ = finchar; code = oldcode; } /* * Generate output characters in reverse order */ while (code >= 256) { *stackp++ = suffix[code]; code = prefix[code]; } *stackp++ = finchar = suffix[code]; /* * And put them out in forward order */ do { *outbeg++ = *--stackp; if (outbeg >= outend) { (*output) (outbuf, outbeg-outbuf, t); outbeg = outbuf; } } while (stackp > stack); /* * Generate the new entry. */ if ((code = free_ent) < max_maxcode) { prefix[code] = (u_short) oldcode; suffix[code] = finchar; free_ent = code + 1; } /* * Remember previous code. */ oldcode = incode; } if (outbeg > outbuf) (*output) (outbuf, outbeg-outbuf, t); } /************************************************************************* * Please note how much trouble it can be to maintain upwards * * compatibility. All that follows is for the sole purpose of unpacking * * files which were packed using an older method. * *************************************************************************/ /* * The h() pointer points to the routine to use for calculating a hash value. * It is set in the init routines to point to either of oldh() or newh(). * * oldh() calculates a hash value by taking the middle twelve bits of the square * of the key. * * newh() works somewhat differently, and was tried because it makes ARC about * 23% faster. This approach was abandoned because dynamic Lempel-Zev * (above) works as well, and packs smaller also. However, inadvertent * release of a developmental copy forces us to leave this in. */ static u_short(*h) (); /* pointer to hash function */ static u_short oldh(pred, foll) /* old hash function */ u_short pred; /* code for preceeding string */ u_char foll; /* value of following char */ { long local; /* local hash value */ local = ((pred + foll) | 0x0800) & 0xFFFF; /* create the hash key */ local *= local; /* square it */ return (local >> 6) & 0x0FFF; /* return the middle 12 bits */ } static u_short newh(pred, foll) /* new hash function */ u_short pred; /* code for preceeding string */ u_char foll; /* value of following char */ { return (((pred + foll) & 0xFFFF) * 15073) & 0xFFF; /* faster hash */ } /* * The eolist() function is used to trace down a list of entries with * duplicate keys until the last duplicate is found. */ static u_short eolist(index) /* find last duplicate */ u_short index; { int temp; while ((temp = string_tab[index].next)) /* while more duplicates */ index = temp; return index; } /* * The hash() routine is used to find a spot in the hash table for a new * entry. It performs a "hash and linear probe" lookup, using h() to * calculate the starting hash value and eolist() to perform the linear * probe. This routine DOES NOT detect a table full condition. That MUST be * checked for elsewhere. */ static u_short hash(pred, foll) /* find spot in the string table */ u_short pred; /* code for preceeding string */ u_char foll; /* char following string */ { u_short local, tempnext; /* scratch storage */ struct entry *ep; /* allows faster table handling */ local = (*h) (pred, foll); /* get initial hash value */ if (!string_tab[local].used) /* if that spot is free */ return local; /* then that's all we need */ else { /* else a collision has occured */ local = eolist(local); /* move to last duplicate */ /* * We must find an empty spot. We start looking 101 places * down the table from the last duplicate. */ tempnext = (local + 101) & 0x0FFF; ep = &string_tab[tempnext]; /* initialize pointer */ while (ep->used) { /* while empty spot not found */ if (++tempnext == TABSIZE) { /* if we are at the end */ tempnext = 0; /* wrap to beginning of table */ ep = string_tab; } else ++ep; /* point to next element in table */ } /* * local still has the pointer to the last duplicate, while * tempnext has the pointer to the spot we found. We use * this to maintain the chain of pointers to duplicates. */ string_tab[local].next = tempnext; return tempnext; } } /* * The init_tab() routine is used to initialize our hash table. You realize, * of course, that "initialize" is a complete misnomer. */ static VOID init_tab() { /* set ground state in hash table */ unsigned int i; /* table index */ setmem((char *) string_tab, TABSIZE * sizeof(struct entry), 0); for (i = 0; i < 256; i++) /* list all single byte strings */ upd_tab(NO_PRED, i); } /* * The upd_tab routine is used to add a new entry to the string table. As * previously stated, no checks are made to ensure that the table has any * room. This must be done elsewhere. */ VOID upd_tab(pred, foll) /* add an entry to the table */ u_short pred; /* code for preceeding string */ u_short foll; /* character which follows string */ { struct entry *ep; /* pointer to current entry */ /* calculate offset just once */ ep = &string_tab[hash(pred, foll)]; ep->used = TRUE; /* this spot is now in use */ ep->next = 0; /* no duplicates after this yet */ ep->predecessor = pred; /* note code of preceeding string */ ep->follower = foll; /* note char after string */ } /* * This algorithm encoded a file into twelve bit strings (three nybbles). The * gocode() routine is used to read these strings a byte (or two) at a time. */ #define GOCODE(x)\ if ((inflag^=1)) { x = (*inbeg++ << 4); x |= (*inbeg >> 4); } \ else {x = (*inbeg++ & 0x0f) << 8; x |= (*inbeg++); } /* push char onto stack */ #define PUSH(c) \ do { stack[sp] = ((char) (c)); \ if (++sp >= TABSIZE) \ arcdie("Stack overflow\n"); \ } while (0) /* pop character from stack */ #define POP() ((sp > 0) ? (int) stack[--sp] : EMPTY) /***** LEMPEL-ZEV DECOMPRESSION *****/ static int code_count; /* needed to detect table full */ static int oldcode, finchar; VOID init_ucr(new, f) /* get set for uncrunching */ int new; /* true to use new hash function */ FILE *f; /* input file */ { if (new) /* set proper hash function */ h = newh; else h = oldh; inittabs(); /* allocate table space */ sp = 0; /* clear out the stack */ init_tab(); /* set up atomic code definitions */ code_count = TABSIZE - 256; /* note space left in table */ inbeg = pinbuf; inend = &inbeg[getb_unp(f)]; inflag = 0; GOCODE(oldcode); finchar = string_tab[oldcode].follower; outbeg = outbuf; *outbeg++ = finchar; } u_int getb_ucr(f) /* get next uncrunched byte */ FILE *f; /* file containing crunched data */ { int code, newcode; struct entry *ep; /* allows faster table handling */ u_int len; do { if (!sp) { /* if stack is empty */ if (inbeg >= inend-1) { inbeg = pinbuf; inend = &inbeg[getb_unp(f)]; if (inbeg == inend) { break; } } GOCODE(newcode); code = newcode; ep = &string_tab[code]; /* initialize pointer */ if (!ep->used) {/* if code isn't known */ code = oldcode; ep = &string_tab[code]; /* re-initialize pointer */ PUSH(finchar); } while (ep->predecessor != NO_PRED) { PUSH(ep->follower); /* decode string backwards */ code = ep->predecessor; ep = &string_tab[code]; } PUSH(finchar = ep->follower); /* save first character also */ /* * The above loop will terminate, one way or another, with * string_tab[code].follower equal to the first character in * the string. */ if (code_count) { /* if room left in string table */ upd_tab(oldcode, finchar); --code_count; } oldcode = newcode; } *outbeg++ = POP(); } while (outbeg <= outend); len = outbeg - outbuf; outbeg = outbuf; return (len); }