# Microsoft Developer Studio Project File - Name="lame" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=lame - Win32 Debug GTK !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "lame.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "lame.mak" CFG="lame - Win32 Debug GTK" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "lame - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "lame - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "lame - Win32 Debug GTK" (based on "Win32 (x86) Console Application") !MESSAGE "lame - Win32 Release GTK" (based on\ "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=xicl.exe RSC=rc.exe !IF "$(CFG)" == "lame - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /Ox /Ot /Og /I "./WinGTK/gtk-plus" /I "./WinGTK/glib-1.2" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LAMEPARSE" /D "HAVEMPGLIB" /D "LAMESNDFILE" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=xilink.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /profile /map /machine:I386 !ELSEIF "$(CFG)" == "lame - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D BS_FORMAT=BINARY /YX /FD /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=xilink.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept !ELSEIF "$(CFG)" == "lame - Win32 Debug GTK" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "lame___W" # PROP BASE Intermediate_Dir "lame___W" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugGTK" # PROP Intermediate_Dir "DebugGTK" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /Zp4 /W3 /Gm /GX /Zi /Od /I "../WinGTK/gtk-plus" /I "../WinGTK/glib-1.2" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVEGTK" /YX /FD /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "./WinGTK/gtk-plus" /I "./WinGTK/glib-1.2" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LAMESNDFILE" /D "HAVEMPGLIB" /D "HAVEGTK" /YX /FD /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=xilink.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glib-1.2.lib gdk-1.3.lib gtk-1.3.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"./WinGTK/glib-1.2" /libpath:"./WinGTK/gtk-plus/gdk" /libpath:"./WinGTK/gtk-plus/gtk" !ELSEIF "$(CFG)" == "lame - Win32 Release GTK" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "lame___0" # PROP BASE Intermediate_Dir "lame___0" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseGTK" # PROP Intermediate_Dir "ReleaseGTK" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I "../WinGTK/gtk-plus" /I "../WinGTK/glib-1.2" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVEGTK" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "./WinGTK/gtk-plus" /I "./WinGTK/glib-1.2" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "LAMEPARSE" /D "HAVEMPGLIB" /D "LAMESNDFILE" /D "HAVEGTK" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=xilink.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /profile /map /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glib-1.2.lib gdk-1.3.lib gtk-1.3.lib /nologo /subsystem:console /profile /map /machine:I386 /libpath:"./WinGTK/glib-1.2" /libpath:"./WinGTK/gtk-plus/gdk" /libpath:"./WinGTK/gtk-plus/gtk" !ENDIF # Begin Target # Name "lame - Win32 Release" # Name "lame - Win32 Debug" # Name "lame - Win32 Debug GTK" # Name "lame - Win32 Release GTK" # Begin Source File SOURCE=.\encoder.h # End Source File # Begin Source File SOURCE=.\fft.c # End Source File # Begin Source File SOURCE=.\fft.h # End Source File # Begin Source File SOURCE=.\formatBitstream.c # End Source File # Begin Source File SOURCE=.\formatBitstream.h # End Source File # Begin Source File SOURCE=.\get_audio.c # End Source File # Begin Source File SOURCE=.\get_audio.h # End Source File # Begin Source File SOURCE=.\gpkplotting.c # End Source File # Begin Source File SOURCE=.\gpkplotting.h # End Source File # Begin Source File SOURCE=.\gtkanal.c # End Source File # Begin Source File SOURCE=.\gtkanal.h # End Source File # Begin Source File SOURCE=.\id3tag.c # End Source File # Begin Source File SOURCE=.\id3tag.h # End Source File # Begin Source File SOURCE=.\ieeefloat.c # End Source File # Begin Source File SOURCE=.\ieeefloat.h # End Source File # Begin Source File SOURCE=".\l3bitstream-pvt.h" # End Source File # Begin Source File SOURCE=.\l3bitstream.c # End Source File # Begin Source File SOURCE=.\l3bitstream.h # End Source File # Begin Source File SOURCE=.\l3side.h # End Source File # Begin Source File SOURCE=.\lame.c # End Source File # Begin Source File SOURCE=.\lame.h # End Source File # Begin Source File SOURCE=.\machine.h # End Source File # Begin Source File SOURCE=.\main.c # End Source File # Begin Source File SOURCE=.\newmdct.c # End Source File # Begin Source File SOURCE=.\newmdct.h # End Source File # Begin Source File SOURCE=.\parse.c # End Source File # Begin Source File SOURCE=.\portableio.c # End Source File # Begin Source File SOURCE=.\portableio.h # End Source File # Begin Source File SOURCE=.\psymodel.c # End Source File # Begin Source File SOURCE=.\psymodel.h # End Source File # Begin Source File SOURCE=".\quantize-pvt.c" # End Source File # Begin Source File SOURCE=".\quantize-pvt.h" # End Source File # Begin Source File SOURCE=.\quantize.c # End Source File # Begin Source File SOURCE=.\quantize.h # End Source File # Begin Source File SOURCE=.\reservoir.c # End Source File # Begin Source File SOURCE=.\reservoir.h # End Source File # Begin Source File SOURCE=.\tables.c # End Source File # Begin Source File SOURCE=.\tables.h # End Source File # Begin Source File SOURCE=.\takehiro.c # End Source File # Begin Source File SOURCE=.\timestatus.c # End Source File # Begin Source File SOURCE=.\timestatus.h # End Source File # Begin Source File SOURCE=.\util.c # End Source File # Begin Source File SOURCE=.\util.h # End Source File # Begin Source File SOURCE=.\vbrquantize.c # End Source File # Begin Source File SOURCE=.\VbrTag.c # End Source File # Begin Source File SOURCE=.\VbrTag.h # End Source File # Begin Source File SOURCE=.\version.c # End Source File # Begin Source File SOURCE=.\version.h # End Source File # Begin Source File SOURCE=.\WinGTK.txt # End Source File # End Target # End Project