/*************************************************************************** noatunplayer.h - description ------------------- begin : Sun Jan 19 2003 copyright : (C) 2003 by Oliver Nölle email : yammi-developer@lists.sourceforge.net ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef NOATUNPLAYER_H #define NOATUNPLAYER_H #include "mediaplayer.h" #include #include #include /** * The mediaplayer class tailored for controlling two noatun instances. */ class NoatunPlayer : public MediaPlayer { Q_OBJECT public: NoatunPlayer(YammiModel* model); ~NoatunPlayer(); bool finishInitialization(); QString getName() { return "noatun"; } protected: DCOPClient* client; QTimer fadeTimer; int timeLeft; bool ensurePlayerIsRunning(bool block); void playlistAdd(QString filename, bool autoStart); void sendDcopCommand(QString command, int id=0); void sendDcopCommandInt(QString command, int param, int id=0); int callGetInt(QString command, int id=0); QString callGetString(QString command, int id=0); int getCurrentPlayerId(); int getOtherPlayerId(); void clearActivePlayerPlaylist(); void startSongChange(bool withoutCrossfading=false); bool shuffleWasActivated; int playerId[10]; // the process ids of the noatun players (upto 10) int currentPlayer; int fade; int fadeIn; int fadeOut; public: // overriden methods void clearPlaylist() {}; public slots: void check(); PlayerStatus getStatus(); bool play(); bool pause(); bool stop(); bool playPause(); bool skipForward(bool withoutCrossfading); bool skipBackward(bool withoutCrossfading); void syncYammi2Player(); bool jumpTo(int value); QString getCurrentFile(); int getCurrentTime(); int getTotalTime(); void quit(); protected slots: void onFade(); }; #endif