-- Multiplexeur 4 bits ENTITY mux IS PORT ( a : in bit_vector(3 downto 0); b : in bit_vector(3 downto 0); sel : in bit; s : out bit_vector(3 downto 0); vdd : in bit; vss : in bit ); END mux; -- Architecture Declaration ARCHITECTURE structural_view OF mux IS COMPONENT mx2_x2 PORT ( cmd : in BIT; i0 : in BIT; i1 : in BIT; q : out BIT; vdd : in BIT; vss : in BIT); end component; -- Assemblage des instances BEGIN -- generation de la commande inversee mux_out_0 : mx2_x2 port map(sel, a(0), b(0), s(0), vdd, vss); mux_out_1 : mx2_x2 port map(sel, a(1), b(1), s(1), vdd, vss); mux_out_2 : mx2_x2 port map(sel, a(2), b(2), s(2), vdd, vss); mux_out_3 : mx2_x2 port map(sel, a(3), b(3), s(3), vdd, vss); end structural_view;