/*------------------------------------------------------------\ | | | This file is part of the Alliance CAD System Copyright | | (C) Laboratoire LIP6 - Département ASIM Universite P&M Curie| | | | Home page : http://www-asim.lip6.fr/alliance/ | | E-mail : mailto:alliance-users@asim.lip6.fr | | | | This progam is free software; you can redistribute it | | and/or modify it under the terms of the GNU General Public | | License as published by the Free Software Foundation; | | either version 2 of the License, or (at your option) any | | later version. | | | | Alliance VLSI CAD System is distributed in the hope that | | it will be useful, but WITHOUT ANY WARRANTY; | | without even the implied warranty of MERCHANTABILITY or | | FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | | Public License for more details. | | | | You should have received a copy of the GNU General Public | | License along with the GNU C Library; see the file COPYING. | | If not, write to the Free Software Foundation, Inc., | | 675 Mass Ave, Cambridge, MA 02139, USA. | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Tool : XPAT | | | | File : Grid.c | | | | Authors : Jacomme Ludovic | | | | Date : 04.12.96 | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Include Files | | | \------------------------------------------------------------*/ # include # include # include "mut.h" # include "aut.h" # include "pat.h" # include "XSB.h" # include "XPT.h" # include "XMX.h" # include "XMX_grid.h" /*------------------------------------------------------------\ | | | Constants | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Types | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Variables | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Unit Grid | | | \------------------------------------------------------------*/ float XpatUnitGridStep; long XpatUnitGridX; long XpatUnitGridY; long XpatUnitGridDx; long XpatUnitGridDy; long XpatPixelGridX; long XpatPixelGridY; /*------------------------------------------------------------\ | | | User Unit Grid | | | \------------------------------------------------------------*/ long XpatUnitUserGridDx; long XpatUnitUserGridDy; char XpatUnitUserGrid; /*------------------------------------------------------------\ | | | Functions | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | XpatInitializeUnitGrid | | | \------------------------------------------------------------*/ void XpatInitializeUnitGrid() { autbegin(); XpatUnitGridX = XPAT_DEFAULT_GRID_X; XpatUnitGridY = XPAT_DEFAULT_GRID_Y; XpatUnitGridDx = XPAT_DEFAULT_GRID_DX; XpatUnitGridDy = XPAT_DEFAULT_GRID_DY; XpatUnitUserGridDx = 4; XpatUnitUserGridDy = 4; XpatUnitUserGrid = XPAT_FALSE; XpatComputeUnitGrid(); autend(); } /*------------------------------------------------------------\ | | | XpatComputeUnitGrid | | | \------------------------------------------------------------*/ void XpatComputeUnitGrid() { float StepX; float StepY; autbegin(); StepX = (float)(XpatGraphicDx) / (float)(XpatUnitGridDx); StepY = (float)(XpatGraphicDy) / (float)(XpatUnitGridDy); if ( StepX < StepY ) { XpatUnitGridStep = StepX; XpatUnitGridDy = 1 + ( XpatGraphicDy / StepX ); } else { XpatUnitGridStep = StepY; XpatUnitGridDx = 1 + ( XpatGraphicDx / StepY ); } XpatPixelGridX = (float)(XpatUnitGridX) * XpatUnitGridStep; XpatPixelGridY = (float)(XpatUnitGridY) * XpatUnitGridStep; autend(); } /*------------------------------------------------------------\ | | | XpatResizeUnitGrid | | | \------------------------------------------------------------*/ void XpatResizeUnitGrid() { autbegin(); XpatUnitGridDx = 1 + ( XpatGraphicDx / XpatUnitGridStep ); XpatUnitGridDy = 1 + ( XpatGraphicDy / XpatUnitGridStep ); autend(); } /*------------------------------------------------------------\ | | | XpatDisplayUnitGrid | | | \------------------------------------------------------------*/ char XpatDisplayUnitGrid( GraphicX1, GraphicY1, GraphicX2, GraphicY2 ) Dimension GraphicX1; Dimension GraphicY1; Dimension GraphicX2; Dimension GraphicY2; { long X; long Y; long MaxGridX; long MaxGridY; long PixelX; long PixelY; long Xmin; long Ymin; char UserGrid; char UnitGrid; float Check; autbegin(); if ( XpatUnitGridStep < XPAT_LOWER_GRID_STEP ) { UnitGrid = 0; } else { UnitGrid = 1; } if ( XpatUnitUserGrid == 1 ) { if ( XpatUnitUserGridDx > XpatUnitUserGridDy ) { Check = ( XPAT_LOWER_GRID_STEP * 2 / XpatUnitUserGridDy ); } else { Check = ( XPAT_LOWER_GRID_STEP * 2 / XpatUnitUserGridDy ); } if ( XpatUnitGridStep < Check ) UserGrid = 0; else UserGrid = 1; } else { UserGrid = 0; } if ( ( UserGrid == 0 ) && ( UnitGrid == 0 ) ) { autend(); return( XPAT_FALSE ); } MaxGridX = XpatUnitGridX + XpatUnitGridDx; MaxGridY = XpatUnitGridY + XpatUnitGridDy; if ( UnitGrid ) { for ( X = XpatUnitGridX; X < MaxGridX; X = X + 1 ) { PixelX = ((float)(X) * XpatUnitGridStep); PixelX = PixelX - XpatPixelGridX; if ( ( PixelX <= GraphicX2 ) && ( PixelX >= GraphicX1 ) ) for ( Y = XpatUnitGridY; Y < MaxGridY; Y = Y + 1 ) { PixelY = ((float)(Y) * XpatUnitGridStep); PixelY = PixelY - XpatPixelGridY; PixelY = XpatGraphicDy - PixelY; if ( ( PixelY <= GraphicY2 ) && ( PixelY >= GraphicY1 ) ) { XDrawPoint( XpatGraphicDisplay, XtWindow( XpatGraphicWindow ), XpatGridGC, PixelX, PixelY ); } } } } if ( UserGrid ) { Xmin = ( XpatUnitGridX / XpatUnitUserGridDx ) * XpatUnitUserGridDx; Ymin = ( XpatUnitGridY / XpatUnitUserGridDy ) * XpatUnitUserGridDy; for ( X = Xmin; X < MaxGridX ; X = X + XpatUnitUserGridDx ) { PixelX = ((float)(X) * XpatUnitGridStep); PixelX = PixelX - XpatPixelGridX; if ( ( PixelX <= GraphicX2 ) && ( PixelX >= GraphicX1 ) ) for ( Y = Ymin; Y < MaxGridY; Y = Y + XpatUnitUserGridDy ) { PixelY = ((float)(Y) * XpatUnitGridStep); PixelY = PixelY - XpatPixelGridY; PixelY = XpatGraphicDy - PixelY; if ( ( PixelY <= GraphicY2 ) && ( PixelY >= GraphicY1 ) ) { XDrawLine( XpatGraphicDisplay, XtWindow( XpatGraphicWindow ), XpatGridGC, PixelX - 2, PixelY, PixelX + 2, PixelY ); XDrawLine( XpatGraphicDisplay, XtWindow( XpatGraphicWindow ), XpatGridGC, PixelX, PixelY + 2, PixelX, PixelY - 2 ); } } } } autend(); return( XPAT_TRUE ); }