/*------------------------------------------------------------\ | | | This file is part of the Alliance CAD System Copyright | | (C) Laboratoire LIP6 - Département ASIM Universite P&M Curie| | | | Home page : http://www-asim.lip6.fr/alliance/ | | E-mail : mailto:alliance-users@asim.lip6.fr | | | | This progam is free software; you can redistribute it | | and/or modify it under the terms of the GNU General Public | | License as published by the Free Software Foundation; | | either version 2 of the License, or (at your option) any | | later version. | | | | Alliance VLSI CAD System is distributed in the hope that | | it will be useful, but WITHOUT ANY WARRANTY; | | without even the implied warranty of MERCHANTABILITY or | | FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | | Public License for more details. | | | | You should have received a copy of the GNU General Public | | License along with the GNU C Library; see the file COPYING. | | If not, write to the Free Software Foundation, Inc., | | 675 Mass Ave, Cambridge, MA 02139, USA. | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Tool : XSCH | | | | File : Grid.c | | | | Authors : Jacomme Ludovic | | | | Date : 01.06.96 | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Include Files | | | \------------------------------------------------------------*/ # include # include # include "mut.h" # include "aut.h" # include "mlo.h" # include "XSB.h" # include "scl.h" # include "XSC.h" # include "XMX.h" # include "XMX_grid.h" /*------------------------------------------------------------\ | | | Constants | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Types | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Variables | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Unit Grid | | | \------------------------------------------------------------*/ float XschUnitGridStep; long XschUnitGridX; long XschUnitGridY; long XschUnitGridDx; long XschUnitGridDy; long XschPixelGridX; long XschPixelGridY; /*------------------------------------------------------------\ | | | User Unit Grid | | | \------------------------------------------------------------*/ long XschUnitUserGridDx; long XschUnitUserGridDy; int XschUnitUserGrid; /*------------------------------------------------------------\ | | | Functions | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | XschInitializeUnitGrid | | | \------------------------------------------------------------*/ void XschInitializeUnitGrid() { autbegin(); XschUnitGridX = XSCH_DEFAULT_GRID_X; XschUnitGridY = XSCH_DEFAULT_GRID_Y; XschUnitGridDx = XSCH_DEFAULT_GRID_DX; XschUnitGridDy = XSCH_DEFAULT_GRID_DY; XschUnitUserGridDx = 4; XschUnitUserGridDy = 4; XschUnitUserGrid = XSCH_FALSE; XschComputeUnitGrid(); autend(); } /*------------------------------------------------------------\ | | | XschComputeUnitGrid | | | \------------------------------------------------------------*/ void XschComputeUnitGrid() { float StepX; float StepY; autbegin(); StepX = (float)(XschGraphicDx) / (float)(XschUnitGridDx); StepY = (float)(XschGraphicDy) / (float)(XschUnitGridDy); if ( StepX < StepY ) { XschUnitGridStep = StepX; XschUnitGridDy = 1 + ( XschGraphicDy / StepX ); } else { XschUnitGridStep = StepY; XschUnitGridDx = 1 + ( XschGraphicDx / StepY ); } XschPixelGridX = (float)(XschUnitGridX) * XschUnitGridStep; XschPixelGridY = (float)(XschUnitGridY) * XschUnitGridStep; autend(); } /*------------------------------------------------------------\ | | | XschResizeUnitGrid | | | \------------------------------------------------------------*/ void XschResizeUnitGrid() { autbegin(); XschUnitGridDx = 1 + ( XschGraphicDx / XschUnitGridStep ); XschUnitGridDy = 1 + ( XschGraphicDy / XschUnitGridStep ); autend(); } /*------------------------------------------------------------\ | | | XschDisplayUnitGrid | | | \------------------------------------------------------------*/ int XschDisplayUnitGrid( GraphicX1, GraphicY1, GraphicX2, GraphicY2 ) Dimension GraphicX1; Dimension GraphicY1; Dimension GraphicX2; Dimension GraphicY2; { long X; long Y; long MaxGridX; long MaxGridY; long PixelX; long PixelY; long Xmin; long Ymin; int UserGrid; int UnitGrid; float Check; autbegin(); if ( XschUnitGridStep < XSCH_LOWER_GRID_STEP ) { UnitGrid = 0; } else { UnitGrid = 1; } if ( XschUnitUserGrid == 1 ) { if ( XschUnitUserGridDx > XschUnitUserGridDy ) { Check = ( XSCH_LOWER_GRID_STEP * 2 / XschUnitUserGridDy ); } else { Check = ( XSCH_LOWER_GRID_STEP * 2 / XschUnitUserGridDy ); } if ( XschUnitGridStep < Check ) UserGrid = 0; else UserGrid = 1; } else { UserGrid = 0; } if ( ( UserGrid == 0 ) && ( UnitGrid == 0 ) ) { autend(); return( XSCH_FALSE ); } MaxGridX = XschUnitGridX + XschUnitGridDx; MaxGridY = XschUnitGridY + XschUnitGridDy; if ( UnitGrid ) { for ( X = XschUnitGridX; X < MaxGridX; X = X + 1 ) { PixelX = ((float)(X) * XschUnitGridStep); PixelX = PixelX - XschPixelGridX; if ( ( PixelX <= GraphicX2 ) && ( PixelX >= GraphicX1 ) ) for ( Y = XschUnitGridY; Y < MaxGridY; Y = Y + 1 ) { PixelY = ((float)(Y) * XschUnitGridStep); PixelY = PixelY - XschPixelGridY; PixelY = XschGraphicDy - PixelY; if ( ( PixelY <= GraphicY2 ) && ( PixelY >= GraphicY1 ) ) { XDrawPoint( XschGraphicDisplay, XtWindow( XschGraphicWindow ), XschGridGC, PixelX, PixelY ); } } } } if ( UserGrid ) { Xmin = ( XschUnitGridX / XschUnitUserGridDx ) * XschUnitUserGridDx; Ymin = ( XschUnitGridY / XschUnitUserGridDy ) * XschUnitUserGridDy; for ( X = Xmin; X < MaxGridX ; X = X + XschUnitUserGridDx ) { PixelX = ((float)(X) * XschUnitGridStep); PixelX = PixelX - XschPixelGridX; if ( ( PixelX <= GraphicX2 ) && ( PixelX >= GraphicX1 ) ) for ( Y = Ymin; Y < MaxGridY; Y = Y + XschUnitUserGridDy ) { PixelY = ((float)(Y) * XschUnitGridStep); PixelY = PixelY - XschPixelGridY; PixelY = XschGraphicDy - PixelY; if ( ( PixelY <= GraphicY2 ) && ( PixelY >= GraphicY1 ) ) { XDrawLine( XschGraphicDisplay, XtWindow( XschGraphicWindow ), XschGridGC, PixelX - 2, PixelY, PixelX + 2, PixelY ); XDrawLine( XschGraphicDisplay, XtWindow( XschGraphicWindow ), XschGridGC, PixelX, PixelY + 2, PixelX, PixelY - 2 ); } } } } autend(); return( XSCH_TRUE ); }