.\" Generated by the Allegro makedoc utility .TH exflame 3 "version 4.2.2" "Allegro" "Allegro manual" .SH NAME exflame \- How to write directly to video memory improving performance. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B Example exflame .SH DESCRIPTION This program demonstrates how to write directly to video memory. It implements a simple fire effect, first by calling getpixel() and putpixel(), then by accessing video memory directly a byte at a time, and finally using block memory copy operations. .SH SEE ALSO .BR END_OF_MAIN (3), .BR PALETTE (3), .BR SCREEN_H (3), .BR SCREEN_W (3), .BR acquire_screen (3), .BR allegro_error (3), .BR allegro_init (3), .BR allegro_message (3), .BR bmp_read_line (3), .BR bmp_unwrite_line (3), .BR bmp_write_line (3), .BR clear_keybuf (3), .BR font (3), .BR getpixel (3), .BR install_keyboard (3), .BR keypressed (3), .BR line (3), .BR makecol (3), .BR putpixel (3), .BR release_screen (3), .BR screen (3), .BR set_gfx_mode (3), .BR set_palette (3), .BR textout_ex (3)