.\" Generated by the Allegro makedoc utility .TH load_bmp 3 "version 4.2.2" "Allegro" "Allegro manual" .SH NAME load_bmp \- Loads a BMP bitmap from a file. Allegro game programming library.\& .SH SYNOPSIS .B #include .sp .B BITMAP *load_bmp(const char *filename, RGB *pal); .SH DESCRIPTION Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file. .SH "RETURN VALUE" Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks. .SH SEE ALSO .BR load_bitmap (3), .BR load_bmp_pf (3)