/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2007 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(SYMBOL_TABLE_HPP_32B0F7C6_3DD6_4113_95A5_E16516C6F45A_INCLUDED) #define SYMBOL_TABLE_HPP_32B0F7C6_3DD6_4113_95A5_E16516C6F45A_INCLUDED #include #include #if BOOST_WAVE_SERIALIZATION != 0 #include #include #endif // this must occur after all of the includes and before any code appears #ifdef BOOST_HAS_ABI_HEADERS #include BOOST_ABI_PREFIX #endif /////////////////////////////////////////////////////////////////////////////// namespace boost { namespace wave { namespace util { /////////////////////////////////////////////////////////////////////////////// // // The symbol_table class is used for the storage of defined macros. // /////////////////////////////////////////////////////////////////////////////// template struct symbol_table : public std::map > { typedef std::map > base_type; symbol_table(long uid_ = 0) {} #if BOOST_WAVE_SERIALIZATION != 0 private: friend class boost::serialization::access; template void serialize(Archive &ar, const unsigned int version) { ar & boost::serialization::base_object(*this); } #endif }; /////////////////////////////////////////////////////////////////////////////// } // namespace util } // namespace wave } // namespace boost // the suffix header occurs after all of the code #ifdef BOOST_HAS_ABI_HEADERS #include BOOST_ABI_SUFFIX #endif #endif // !defined(SYMBOL_TABLE_HPP_32B0F7C6_3DD6_4113_95A5_E16516C6F45A_INCLUDED)