# Copyright 2003 Dave Abrahams # Copyright 2003, 2005, 2006 Rene Rivera # Copyright 2003, 2005, 2006 Vladimir Prus # Distributed under the Boost Software License, Version 1.0. # (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) # First of all, check the jam version if $(JAM_VERSION:J="") < 030112 { ECHO "error: Boost.Jam version 3.1.12 or later required" ; EXIT ; } local required-rules = GLOB-RECURSIVELY HAS_NATIVE_RULE ; for local r in $(required-rules) { if ! $(r) in [ RULENAMES ] { ECHO "error: builtin rule '$(r)' is not present" ; ECHO "error: your version of bjam is likely out of date" ; ECHO "error: please get a fresh version from CVS." ; EXIT ; } } local native = regex transform 2 ; while $(native) { if ! [ HAS_NATIVE_RULE $(native[1]) : $(native[2]) : $(native[3]) ] { ECHO "error: missing native rule '$(native[1]).$(native[2])'" ; ECHO "error: or interface version of that rule is too low" ; ECHO "error: your version of bjam is likely out of date" ; ECHO "error: please get a fresh version from CVS." ; EXIT ; } native = $(native[4-]) ; } # Check that the builtin .ENVIRON module is present. We don't have a # builtin to check that a module is present, so we assume that the PATH # environment variable is always set and verify that the .ENVIRON module # has non-empty value of that variable. module .ENVIRON { local p = $(PATH) $(Path) $(path) ; if ! $(p) { ECHO "error: no builtin module .ENVIRON is found" ; ECHO "error: your version of bjam is likely out of date" ; ECHO "error: please get a fresh version from CVS." ; EXIT ; } } # Check that @() functionality is present. Similarly to modules, # we don't have a way to test that directly. Instead we check that # $(TMPNAME) functionality is present which was added at roughly # the same time (more precisely it was added just before). { if ! $(TMPNAME) { ECHO "error: no @() functionality found" ; ECHO "error: your version of bjam is likely out of date" ; ECHO "error: please get a fresh version from CVS." ; EXIT ; } } # Bootstrap the module system. Then bring the import rule into the global module. # SEARCH on modules.jam = $(.bootstrap-file:D) ; module modules { include modules.jam ; } IMPORT modules : import : : import ; { # Add module subdirectories to the BOOST_BUILD_PATH, which allows # us to make an incremental refactoring step by moving modules to # the appropriate subdirectories, thereby achieving some physical # separation of different layers without changing all of our code # to specify subdirectories in import statements or use an extra # level of qualification on imported names. local subdirs = kernel # only the most-intrinsic modules: modules, errors util # low-level substrate: string/number handling, etc. build # essential elements of the build system architecture tools # toolsets for handling specific build jobs and targets. new # until we get everything sorted out, there is # still some code here . # build-system.jam lives here ; local whereami = [ NORMALIZE_PATH $(.bootstrap-file:DT) ] ; BOOST_BUILD_PATH += $(whereami:D)/$(subdirs) ; modules.poke .ENVIRON : BOOST_BUILD_PATH : $(BOOST_BUILD_PATH) ; } # Reload the modules, to clean up things. The modules module can tolerate # being included twice. # import modules ; # Process option plugins first to alow them to prevent loading # the rest of the build system. # import option ; local dont-build = [ option.process ] ; # Should we skip building, i.e. loding the build system, according # to the options processed? # if ! $(dont-build) { # Allow users to override the build system file from the # command-line (mostly for testing) local build-system = [ MATCH --build-system=(.*) : $(ARGV) ] ; build-system ?= build-system ; # Use last element in case of multiple command-line options import $(build-system[-1]) ; }