#ifndef _UMLARTIFACT_H #define _UMLARTIFACT_H #include "UmlBaseArtifact.h" #include class Context; // This class manages 'artifacts' // // You can modify it as you want (except the constructor) class UmlArtifact : public UmlBaseArtifact { public: UmlArtifact(void * id, const QCString & n) : UmlBaseArtifact(id, n) {}; virtual void change(Context & ctx); }; #endif