#ifndef _UMLNODE_H #define _UMLNODE_H #include "UmlBaseNode.h" #include // This class manages 'nodes' // // You can modify it as you want (except the constructor) class UmlNode : public UmlBaseNode { public: UmlNode(void * id, const QCString & n) : UmlBaseNode(id, n) {}; //returns a string indicating the king of the element virtual QCString sKind(); //entry to produce the html code receiving chapter number //path, rank in the mother and level in the browser tree virtual void html(QCString pfix, unsigned int rank, unsigned int level); }; #endif