#ifndef _UMLARTIFACT_H #define _UMLARTIFACT_H #include "UmlBaseArtifact.h" #include // This class manages 'artifacts' // // You can modify it as you want (except the constructor) class UmlArtifact : public UmlBaseArtifact { public: UmlArtifact(void * id, const QCString & n) : UmlBaseArtifact(id, n) { cpt[kind()] += 1; }; }; #endif