#ifndef _UMLNODE_H #define _UMLNODE_H #include "UmlBaseNode.h" #include class File; class UmlDeploymentView; // This class manages 'nodes' // // You can modify it as you want (except the constructor) class UmlNode : public UmlBaseNode { public: UmlNode(void * id, const QCString & n) : UmlBaseNode(id, n) { cpt[kind()] += 1; }; static void import(File & f, UmlDeploymentView * p, const QCString & ste); }; #endif