#include "UmlBaseEntryPointPseudoState.h" #include "UmlEntryPointPseudoState.h" #include "UmlItem.h" UmlEntryPointPseudoState * UmlBaseEntryPointPseudoState::create(UmlItem * parent, const char * s) { return (UmlEntryPointPseudoState *) parent->create_(anEntryPointPseudoState, s); } anItemKind UmlBaseEntryPointPseudoState::kind() { return anEntryPointPseudoState; }