#ifndef _UMLCOMPONENT_H #define _UMLCOMPONENT_H #include "UmlBaseComponent.h" #include class FileOut; // This class manages 'components' // // You can modify it as you want (except the constructor) class UmlComponent : public UmlBaseComponent { public: UmlComponent(void * id, const QCString & n) : UmlBaseComponent(id, n) {}; virtual void ref(FileOut & out); virtual bool write_if_needed(FileOut & out); virtual void write(FileOut & out); }; #endif