#include "UmlBaseShallowHistoryPseudoState.h" #include "UmlShallowHistoryPseudoState.h" #include "UmlItem.h" UmlShallowHistoryPseudoState * UmlBaseShallowHistoryPseudoState::create(UmlItem * parent) { return (UmlShallowHistoryPseudoState *) parent->create_(aShallowHistoryPseudoState, ""); } anItemKind UmlBaseShallowHistoryPseudoState::kind() { return aShallowHistoryPseudoState; }