#ifndef _UMLBASEFINALSTATE_H #define _UMLBASEFINALSTATE_H #include "UmlPseudoState.h" #include "anItemKind.h" #include class UmlFinalState; class UmlItem; class UmlBaseFinalState : public UmlPseudoState { public: // returns a new final state created under 'parent' // // In case it cannot be created ('parent' cannot contain it etc ...) // return 0 in C++ and produce a RuntimeException in Java static UmlFinalState * create(UmlItem * parent); // returns the kind of the item virtual anItemKind kind(); protected: // the constructor, do not call it yourself !!!!!!!!!! UmlBaseFinalState(void * id, const QCString & s) : UmlPseudoState(id, s) { } }; #endif