# Microsoft Developer Studio Project File - Name="CcccDevStudioAddIn" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=CcccDevStudioAddIn - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "CcccDevStudioAddIn.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "CcccDevStudioAddIn.mak" CFG="CcccDevStudioAddIn - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "CcccDevStudioAddIn - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "CcccDevStudioAddIn - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "CcccDevStudioAddIn - Win32 Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "release" # PROP Intermediate_Dir "release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0xc09 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0xc09 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 mapi32.lib mpr.lib /nologo /subsystem:windows /dll /machine:I386 !ELSEIF "$(CFG)" == "CcccDevStudioAddIn - Win32 Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "debug" # PROP Intermediate_Dir "debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0xc09 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0xc09 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 mapi32.lib mpr.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "CcccDevStudioAddIn - Win32 Release" # Name "CcccDevStudioAddIn - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\CcccDevStudioAddIn.cpp # End Source File # Begin Source File SOURCE=.\CcccDevStudioAddIn.def # End Source File # Begin Source File SOURCE=.\CcccDevStudioAddIn.odl # ADD MTL /h "CcccDevStudioAddInTypes.h" # End Source File # Begin Source File SOURCE=.\CcccDevStudioAddIn.rc # End Source File # Begin Source File SOURCE=.\CommandForm.cpp # End Source File # Begin Source File SOURCE=.\Commands.cpp # End Source File # Begin Source File SOURCE=.\DevStudioFileStore.cpp # End Source File # Begin Source File SOURCE=.\DSAddIn.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\CcccDevStudioAddIn.h # End Source File # Begin Source File SOURCE=.\CommandForm.h # End Source File # Begin Source File SOURCE=.\Commands.h # End Source File # Begin Source File SOURCE=.\DevStudioFileStore.h # End Source File # Begin Source File SOURCE=.\DSAddIn.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\bitmap1.bmp # End Source File # Begin Source File SOURCE=.\res\bitmap2.bmp # End Source File # Begin Source File SOURCE=.\res\CcccDevStudioAddIn.rc2 # PROP Exclude_From_Scan -1 # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\res\TBarLrge.bmp # End Source File # Begin Source File SOURCE=.\res\TBarMedm.bmp # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project