#include /* * $Author: tom $ * $Date: 2004/08/30 00:12:09 $ * $Revision: 1.59 $ */ DeclareCDKObjects(BUTTONBOX, Buttonbox, setCdk, Int); /* * This returns a CDK buttonbox widget pointer. */ CDKBUTTONBOX *newCDKButtonbox (CDKSCREEN *cdkscreen, int xPos, int yPos, int height, int width, char *title, int rows, int cols, char **buttons, int buttonCount, chtype highlight, boolean Box, boolean shadow) { CDKBUTTONBOX *buttonbox = 0; int parentWidth = getmaxx(cdkscreen->window); int parentHeight = getmaxy(cdkscreen->window); int boxWidth = 0; int boxHeight = 0; int maxColWidth = INT_MIN; int colWidth = 0; int xpos = xPos; int ypos = yPos; int currentButton = 0; int x, y, junk; if (buttonCount <= 0 || (buttonbox = newCDKObject(CDKBUTTONBOX, &my_funcs)) == 0 || (buttonbox->button = typeCallocN(chtype *, buttonCount + 1)) == 0 || (buttonbox->buttonLen = typeCallocN(int, buttonCount + 1)) == 0 || (buttonbox->buttonPos = typeCallocN(int, buttonCount + 1)) == 0 || (buttonbox->columnWidths = typeCallocN(int, buttonCount + 1)) == 0) { destroyCDKObject (buttonbox); return (0); } setCDKButtonboxBox (buttonbox, Box); /* Set some default values for the widget. */ buttonbox->rowAdjust = 0; buttonbox->colAdjust = 0; /* * If the height is a negative value, the height will * be ROWS-height, otherwise, the height will be the * given height. */ boxHeight = setWidgetDimension (parentHeight, height, rows + 1); /* * If the width is a negative value, the width will * be COLS-width, otherwise, the width will be the * given width. */ boxWidth = setWidgetDimension (parentWidth, width, 0); boxWidth = setCdkTitle(ObjOf(buttonbox), title, boxWidth); /* Translate the buttons char * to a chtype * */ for (x = 0; x < buttonCount; x++) { buttonbox->button[x] = char2Chtype (buttons[x], &buttonbox->buttonLen[x], &junk); } /* Set the button positions. */ for (x=0; x < cols; x++) { maxColWidth = INT_MIN; /* Look for the widest item in this column. */ for (y=0; y < rows; y++) { if (currentButton < buttonCount) { maxColWidth = MAXIMUM (buttonbox->buttonLen[currentButton], maxColWidth); currentButton++; } } /* Keep the maximum column width for this column. */ buttonbox->columnWidths[x] = maxColWidth; colWidth += maxColWidth; } boxWidth++; /* * Make sure we didn't extend beyond the dimensions of the window. */ boxWidth = (boxWidth > parentWidth ? parentWidth : boxWidth); boxHeight = (boxHeight > parentHeight ? parentHeight : boxHeight); /* Now we have to readjust the x and y positions. */ alignxy (cdkscreen->window, &xpos, &ypos, boxWidth, boxHeight); /* Set up the buttonbox box attributes. */ ScreenOf(buttonbox) = cdkscreen; buttonbox->parent = cdkscreen->window; buttonbox->win = newwin (boxHeight, boxWidth, ypos, xpos); buttonbox->shadowWin = 0; buttonbox->buttonCount = buttonCount; buttonbox->currentButton = 0; buttonbox->rows = rows; buttonbox->cols = (buttonCount < cols ? buttonCount : cols); buttonbox->boxHeight = boxHeight; buttonbox->boxWidth = boxWidth; buttonbox->highlight = highlight; initExitType(buttonbox); ObjOf(buttonbox)->acceptsFocus = TRUE; ObjOf(buttonbox)->inputWindow = buttonbox->win; buttonbox->shadow = shadow; buttonbox->ButtonAttrib = A_NORMAL; /* Set up the row adjustment. */ if (boxHeight - rows - TitleLinesOf(buttonbox) > 0) { buttonbox->rowAdjust = (int)((boxHeight - rows - TitleLinesOf(buttonbox)) / buttonbox->rows); } /* Set the col adjustment. */ if (boxWidth - colWidth > 0) { buttonbox->colAdjust = (int)((boxWidth-colWidth) / buttonbox->cols)-1; } /* If we couldn't create the window, we should return a null value. */ if (buttonbox->win == 0) { destroyCDKObject (buttonbox); return (0); } keypad (buttonbox->win, TRUE); /* Was there a shadow? */ if (shadow) { buttonbox->shadowWin = newwin (boxHeight, boxWidth, ypos + 1, xpos + 1); } /* Empty the key bindings. */ cleanCDKObjectBindings (vBUTTONBOX, buttonbox); /* Register this baby. */ registerCDKObject (cdkscreen, vBUTTONBOX, buttonbox); /* Return the buttonbox box pointer. */ return (buttonbox); } /* * This activates the widget. */ int activateCDKButtonbox (CDKBUTTONBOX *buttonbox, chtype *actions) { chtype input = 0; int ret; /* Draw the buttonbox box. */ drawCDKButtonbox (buttonbox, ObjOf(buttonbox)->box); /* Check if actions is null. */ if (actions == 0) { for (;;) { /* Get the input. */ input = getcCDKObject (ObjOf(buttonbox)); /* Inject the character into the widget. */ ret = injectCDKButtonbox (buttonbox, input); if (buttonbox->exitType != vEARLY_EXIT) { return ret; } } } else { int length = chlen (actions); int x = 0; /* Inject each character one at a time. */ for (x=0; x < length; x++) { ret = injectCDKButtonbox (buttonbox, actions[x]); if (buttonbox->exitType != vEARLY_EXIT) { return ret; } } } /* Set the exit type and exit. */ setExitType(buttonbox, 0); return -1; } /* * This injects a single character into the widget. */ static int _injectCDKButtonbox (CDKOBJS *object, chtype input) { CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object; int firstButton = 0; int lastButton = buttonbox->buttonCount - 1; int ppReturn = 1; int ret = unknownInt; bool complete = FALSE; /* Set the exit type. */ setExitType(buttonbox, 0); /* Check if there is a pre-process function to be called. */ if (PreProcessFuncOf(buttonbox) != 0) { ppReturn = PreProcessFuncOf(buttonbox) (vBUTTONBOX, buttonbox, PreProcessDataOf(buttonbox), input); } /* Should we continue? */ if (ppReturn != 0) { /* Check for a key binding. */ if (checkCDKObjectBind (vBUTTONBOX, buttonbox, input) != 0) { checkEarlyExit(buttonbox); complete = TRUE; } else { switch (input) { case KEY_LEFT : case KEY_BTAB : case KEY_BACKSPACE : if ((buttonbox->currentButton-buttonbox->rows) < firstButton) { buttonbox->currentButton = lastButton; } else { buttonbox->currentButton -= buttonbox->rows; } break; case KEY_RIGHT : case KEY_TAB : case SPACE : if ((buttonbox->currentButton + buttonbox->rows) > lastButton) { buttonbox->currentButton = firstButton; } else { buttonbox->currentButton += buttonbox->rows; } break; case KEY_UP : if ((buttonbox->currentButton-1) < firstButton) { buttonbox->currentButton = lastButton; } else { buttonbox->currentButton--; } break; case KEY_DOWN : if ((buttonbox->currentButton + 1) > lastButton) { buttonbox->currentButton = firstButton; } else { buttonbox->currentButton++; } break; case CDK_REFRESH : eraseCDKScreen (ScreenOf(buttonbox)); refreshCDKScreen (ScreenOf(buttonbox)); break; case KEY_ESC : setExitType(buttonbox, input); complete = TRUE; break; case KEY_ENTER : setExitType(buttonbox, input); ret = buttonbox->currentButton; complete = TRUE; break; default : break; } } /* Should we call a post-process? */ if (!complete && (PostProcessFuncOf(buttonbox) != 0)) { PostProcessFuncOf(buttonbox) (vBUTTONBOX, buttonbox, PostProcessDataOf(buttonbox), input); } } if (!complete) { drawCDKButtonboxButtons (buttonbox); setExitType(buttonbox, 0); } ResultOf(buttonbox).valueInt = ret; return (ret != unknownInt); } /* * This sets multiple attributes of the widget. */ void setCDKButtonbox (CDKBUTTONBOX *buttonbox, chtype highlight, boolean Box) { setCDKButtonboxHighlight (buttonbox, highlight); setCDKButtonboxBox (buttonbox, Box); } /* * This sets the highlight attribute for the buttonboxs. */ void setCDKButtonboxHighlight (CDKBUTTONBOX *buttonbox, chtype highlight) { buttonbox->highlight = highlight; } chtype getCDKButtonboxHighlight (CDKBUTTONBOX *buttonbox) { return (chtype)buttonbox->highlight; } /* * This sets the box attribute of the widget. */ void setCDKButtonboxBox (CDKBUTTONBOX *buttonbox, boolean Box) { ObjOf(buttonbox)->box = Box; ObjOf(buttonbox)->borderSize = Box ? 1 : 0; } boolean getCDKButtonboxBox (CDKBUTTONBOX *buttonbox) { return ObjOf(buttonbox)->box; } /* * This sets the background attribute of the widget. */ static void _setBKattrButtonbox (CDKOBJS *object, chtype attrib) { if (object != 0) { CDKBUTTONBOX *widget = (CDKBUTTONBOX *) object; wbkgd (widget->win, attrib); } } /* * This draws the buttonbox box widget. */ static void _drawCDKButtonbox (CDKOBJS *object, boolean Box) { CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object; /* Is there a shadow? */ if (buttonbox->shadowWin != 0) { drawShadow (buttonbox->shadowWin); } /* Box the widget if they asked. */ if (Box) { drawObjBox (buttonbox->win, ObjOf(buttonbox)); } /* Draw in the title if there is one. */ drawCdkTitle (buttonbox->win, object); /* Draw in the buttons. */ drawCDKButtonboxButtons (buttonbox); } /* * This draws the buttons on the button box widget. */ void drawCDKButtonboxButtons (CDKBUTTONBOX *buttonbox) { int row = TitleLinesOf(buttonbox) + 1; int col = (int)(buttonbox->colAdjust / 2); int currentButton = 0; int x, y; int cur_row = -1; int cur_col = -1; /* Draw the buttons. */ while (currentButton < buttonbox->buttonCount) { for (x=0; x < buttonbox->cols; x++) { row = TitleLinesOf(buttonbox) + BorderOf(buttonbox); for (y=0; y < buttonbox->rows; y++) { chtype attr = buttonbox->ButtonAttrib; if (currentButton == buttonbox->currentButton) { attr = buttonbox->highlight, cur_row = row; cur_col = col; } writeChtypeAttrib (buttonbox->win, col, row, buttonbox->button[currentButton], attr, HORIZONTAL, 0, buttonbox->buttonLen[currentButton]); row += (1 + buttonbox->rowAdjust); currentButton++; } col += buttonbox->columnWidths[x] + buttonbox->colAdjust + BorderOf(buttonbox); } } if (cur_row >= 0 && cur_col >= 0) wmove(buttonbox->win, cur_row, cur_col); refreshCDKWindow (buttonbox->win); } /* * This erases the buttonbox box from the screen. */ static void _eraseCDKButtonbox (CDKOBJS *object) { if (validCDKObject (object)) { CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object; eraseCursesWindow (buttonbox->win); eraseCursesWindow (buttonbox->shadowWin); } } /* * This moves the buttonbox box to a new screen location. */ static void _moveCDKButtonbox (CDKOBJS *object, int xplace, int yplace, boolean relative, boolean refresh_flag) { CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object; int currentX = getbegx(buttonbox->win); int currentY = getbegy(buttonbox->win); int xpos = xplace; int ypos = yplace; int xdiff = 0; int ydiff = 0; /* * If this is a relative move, then we will adjust where we want * to move to. */ if (relative) { xpos = getbegx(buttonbox->win) + xplace; ypos = getbegy(buttonbox->win) + yplace; } /* Adjust the window if we need to. */ alignxy (WindowOf(buttonbox), &xpos, &ypos, buttonbox->boxWidth, buttonbox->boxHeight); /* Get the difference. */ xdiff = currentX - xpos; ydiff = currentY - ypos; /* Move the window to the new location. */ moveCursesWindow(buttonbox->win, -xdiff, -ydiff); moveCursesWindow(buttonbox->shadowWin, -xdiff, -ydiff); /* Touch the windows so they 'move'. */ refreshCDKWindow (WindowOf(buttonbox)); /* Redraw the window, if they asked for it. */ if (refresh_flag) { drawCDKButtonbox (buttonbox, ObjOf(buttonbox)->box); } } /* * This destroys the widget and all the memory associated with it. */ static void _destroyCDKButtonbox (CDKOBJS *object) { if (object != 0) { CDKBUTTONBOX *buttonbox = (CDKBUTTONBOX *)object; cleanCdkTitle (object); CDKfreeChtypes (buttonbox->button); freeChecked (buttonbox->buttonLen); freeChecked (buttonbox->buttonPos); freeChecked (buttonbox->columnWidths); /* Delete the windows. */ deleteCursesWindow (buttonbox->shadowWin); deleteCursesWindow (buttonbox->win); /* Unregister this object. */ unregisterCDKObject (vBUTTONBOX, buttonbox); } } /* * */ void setCDKButtonboxCurrentButton (CDKBUTTONBOX * buttonbox, int button) { if ((button >= 0) && (button < buttonbox->buttonCount)) { buttonbox->currentButton = button; } } int getCDKButtonboxCurrentButton (CDKBUTTONBOX * buttonbox) { return buttonbox->currentButton; } int getCDKButtonboxButtonCount (CDKBUTTONBOX * buttonbox) { return buttonbox->buttonCount; } static void _focusCDKButtonbox (CDKOBJS * object) { CDKBUTTONBOX *widget = (CDKBUTTONBOX *)object; drawCDKButtonbox (widget, ObjOf(widget)->box); } static void _unfocusCDKButtonbox (CDKOBJS * object) { CDKBUTTONBOX *widget = (CDKBUTTONBOX *)object; drawCDKButtonbox (widget, ObjOf(widget)->box); } dummyRefreshData(Buttonbox) dummySaveData(Buttonbox)