#include /* * $Author: tom $ * $Date: 2004/08/30 00:13:40 $ * $Revision: 1.92 $ */ DeclareCDKObjects(DIALOG, Dialog, setCdk, Int); /* * This function creates a dialog widget. */ CDKDIALOG *newCDKDialog (CDKSCREEN *cdkscreen, int xplace, int yplace, char **mesg, int rows, char **buttonLabel, int buttonCount, chtype highlight, boolean separator, boolean Box, boolean shadow) { CDKDIALOG *dialog = 0; int boxHeight; int boxWidth = MIN_DIALOG_WIDTH; int maxmessagewidth = -1; int buttonwidth = 0; int xpos = xplace; int ypos = yplace; int temp = 0; int buttonadj = 0; int x = 0; if (rows <= 0 || buttonCount <= 0 || (dialog = newCDKObject(CDKDIALOG, &my_funcs)) == 0 || (dialog->info = typeCallocN(chtype *, rows + 1)) == 0 || (dialog->infoLen = typeCallocN(int, rows + 1)) == 0 || (dialog->infoPos = typeCallocN(int, rows + 1)) == 0 || (dialog->buttonLabel = typeCallocN(chtype *, buttonCount + 1)) == 0 || (dialog->buttonLen = typeCallocN(int, buttonCount + 1)) == 0 || (dialog->buttonPos = typeCallocN(int, buttonCount + 1)) == 0) { destroyCDKObject (dialog); return (0); } setCDKDialogBox (dialog, Box); boxHeight = rows + 2 * BorderOf(dialog) + separator + 1; /* Translate the char * message to a chtype * */ for (x=0; x < rows; x++) { dialog->info[x] = char2Chtype (mesg[x], &dialog->infoLen[x], &dialog->infoPos[x]); maxmessagewidth = MAXIMUM(maxmessagewidth, dialog->infoLen[x]); } /* Translate the button label char * to a chtype * */ for (x = 0; x < buttonCount; x++) { dialog->buttonLabel[x] = char2Chtype (buttonLabel[x], &dialog->buttonLen[x], &temp); buttonwidth += dialog->buttonLen[x] + 1; } buttonwidth--; /* Determine the final dimensions of the box. */ boxWidth = MAXIMUM(boxWidth, maxmessagewidth); boxWidth = MAXIMUM(boxWidth, buttonwidth); boxWidth = boxWidth + 2 + 2 * BorderOf(dialog); /* Now we have to readjust the x and y positions. */ alignxy (cdkscreen->window, &xpos, &ypos, boxWidth, boxHeight); /* Set up the dialog box attributes. */ ScreenOf(dialog) = cdkscreen; dialog->parent = cdkscreen->window; dialog->win = newwin (boxHeight, boxWidth, ypos, xpos); dialog->shadowWin = 0; dialog->buttonCount = buttonCount; dialog->currentButton = 0; dialog->messageRows = rows; dialog->boxHeight = boxHeight; dialog->boxWidth = boxWidth; dialog->highlight = highlight; dialog->separator = separator; initExitType(dialog); ObjOf(dialog)->acceptsFocus = TRUE; ObjOf(dialog)->inputWindow = dialog->win; dialog->shadow = shadow; /* If we couldn't create the window, we should return a null value. */ if (dialog->win == 0) { destroyCDKObject (dialog); return (0); } keypad (dialog->win, TRUE); /* Find the button positions. */ buttonadj = ((int)((boxWidth-buttonwidth)/2)); for (x = 0; x < buttonCount; x++) { dialog->buttonPos[x] = buttonadj; buttonadj = buttonadj + dialog->buttonLen[x] + BorderOf(dialog); } /* Create the string alignments. */ for (x=0; x < rows; x++) { dialog->infoPos[x] = justifyString (boxWidth - 2 * BorderOf(dialog), dialog->infoLen[x], dialog->infoPos[x]); } /* Was there a shadow? */ if (shadow) { dialog->shadowWin = newwin (boxHeight, boxWidth, ypos + 1, xpos + 1); } /* Empty the key bindings. */ cleanCDKObjectBindings (vDIALOG, dialog); /* Register this baby. */ registerCDKObject (cdkscreen, vDIALOG, dialog); /* Return the dialog box pointer. */ return (dialog); } /* * This lets the user select the button. */ int activateCDKDialog (CDKDIALOG *dialog, chtype *actions) { chtype input = 0; int ret; /* Draw the dialog box. */ drawCDKDialog (dialog, ObjOf(dialog)->box); /* Lets move to the first button. */ writeChtypeAttrib (dialog->win, dialog->buttonPos[dialog->currentButton], dialog->boxHeight - 1 - BorderOf(dialog), dialog->buttonLabel[dialog->currentButton], dialog->highlight, HORIZONTAL, 0, dialog->buttonLen[dialog->currentButton]); wrefresh (dialog->win); /* Check if actions is null. */ if (actions == 0) { for (;;) { /* Get the input. */ input = getcCDKObject (ObjOf(dialog)); /* Inject the character into the widget. */ ret = injectCDKDialog (dialog, input); if (dialog->exitType != vEARLY_EXIT) { return ret; } } } else { int length = chlen (actions); int x = 0; /* Inject each character one at a time. */ for (x=0; x < length; x++) { ret = injectCDKDialog (dialog, actions[x]); if (dialog->exitType != vEARLY_EXIT) { return ret; } } } /* Set the exit type and exit. */ setExitType(dialog, 0); return -1; } /* * This injects a single character into the dialog widget. */ static int _injectCDKDialog (CDKOBJS *object, chtype input) { CDKDIALOG *dialog = (CDKDIALOG *)object; int firstButton = 0; int lastButton = dialog->buttonCount - 1; int ppReturn = 1; int ret = unknownInt; bool complete = FALSE; /* Set the exit type. */ setExitType(dialog, 0); /* Check if there is a pre-process function to be called. */ if (PreProcessFuncOf(dialog) != 0) { ppReturn = PreProcessFuncOf(dialog) (vDIALOG, dialog, PreProcessDataOf(dialog), input); } /* Should we continue? */ if (ppReturn != 0) { /* Check for a key binding. */ if (checkCDKObjectBind (vDIALOG, dialog, input) != 0) { checkEarlyExit(dialog); complete = TRUE; } else { switch (input) { case KEY_LEFT : case KEY_BTAB : case KEY_BACKSPACE : if (dialog->currentButton == firstButton) { dialog->currentButton = lastButton;; } else { dialog->currentButton--; } break; case KEY_RIGHT : case KEY_TAB : case SPACE : if (dialog->currentButton == lastButton) { dialog->currentButton = firstButton; } else { dialog->currentButton++; } break; case KEY_UP : case KEY_DOWN : Beep(); break; case CDK_REFRESH : eraseCDKScreen (ScreenOf(dialog)); refreshCDKScreen (ScreenOf(dialog)); break; case KEY_ESC : setExitType(dialog, input); complete = TRUE; break; case KEY_ENTER : setExitType(dialog, input); ret = dialog->currentButton; complete = TRUE; break; default : break; } } /* Should we call a post-process? */ if (!complete && (PostProcessFuncOf(dialog) != 0)) { PostProcessFuncOf(dialog) (vDIALOG, dialog, PostProcessDataOf(dialog), input); } } if (!complete) { drawCDKDialogButtons (dialog); wrefresh (dialog->win); setExitType(dialog, 0); } ResultOf(dialog).valueInt = ret; return (ret != unknownInt); } /* * This moves the dialog field to the given location. */ static void _moveCDKDialog (CDKOBJS *object, int xplace, int yplace, boolean relative, boolean refresh_flag) { CDKDIALOG *dialog = (CDKDIALOG *)object; int currentX = getbegx(dialog->win); int currentY = getbegy(dialog->win); int xpos = xplace; int ypos = yplace; int xdiff = 0; int ydiff = 0; /* * If this is a relative move, then we will adjust where we want * to move to. */ if (relative) { xpos = getbegx(dialog->win) + xplace; ypos = getbegy(dialog->win) + yplace; } /* Adjust the window if we need to. */ alignxy (WindowOf(dialog), &xpos, &ypos, dialog->boxWidth, dialog->boxHeight); /* Get the difference. */ xdiff = currentX - xpos; ydiff = currentY - ypos; /* Move the window to the new location. */ moveCursesWindow(dialog->win, -xdiff, -ydiff); moveCursesWindow(dialog->shadowWin, -xdiff, -ydiff); /* Touch the windows so they 'move'. */ refreshCDKWindow (WindowOf(dialog)); /* Redraw the window, if they asked for it. */ if (refresh_flag) { drawCDKDialog (dialog, ObjOf(dialog)->box); } } /* * This function draws the dialog widget. */ static void _drawCDKDialog (CDKOBJS *object, boolean Box) { CDKDIALOG *dialog = (CDKDIALOG *)object; int x = 0; /* Is there a shadow? */ if (dialog->shadowWin != 0) { drawShadow (dialog->shadowWin); } /* Box the widget if they asked. */ if (Box) { drawObjBox (dialog->win, ObjOf(dialog)); } /* Draw in the message. */ for (x=0; x < dialog->messageRows; x++) { writeChtype (dialog->win, dialog->infoPos[x] + BorderOf(dialog), x + BorderOf(dialog), dialog->info[x], HORIZONTAL, 0, dialog->infoLen[x]); } /* Draw in the buttons. */ drawCDKDialogButtons (dialog); /* Refresh the window. */ refreshCDKWindow (dialog->win); } /* * This function destroys the dialog widget. */ static void _destroyCDKDialog (CDKOBJS *object) { if (object != 0) { CDKDIALOG *dialog = (CDKDIALOG *)object; CDKfreeChtypes (dialog->info); freeChecked (dialog->infoLen); freeChecked (dialog->infoPos); CDKfreeChtypes (dialog->buttonLabel); freeChecked (dialog->buttonLen); freeChecked (dialog->buttonPos); /* Clean up the windows. */ deleteCursesWindow (dialog->win); deleteCursesWindow (dialog->shadowWin); /* Unregister this object. */ unregisterCDKObject (vDIALOG, dialog); } } /* * This function erases the dialog widget from the screen. */ static void _eraseCDKDialog (CDKOBJS *object) { if (validCDKObject (object)) { CDKDIALOG *dialog = (CDKDIALOG *)object; eraseCursesWindow (dialog->win); eraseCursesWindow (dialog->shadowWin); } } /* * This sets attributes of the dialog box. */ void setCDKDialog (CDKDIALOG *dialog, chtype highlight, boolean separator, boolean Box) { setCDKDialogHighlight (dialog, highlight); setCDKDialogSeparator (dialog, separator); setCDKDialogBox (dialog, Box); } /* * This sets the highlight attribute for the buttons. */ void setCDKDialogHighlight (CDKDIALOG *dialog, chtype highlight) { dialog->highlight = highlight; } chtype getCDKDialogHighlight (CDKDIALOG *dialog) { return dialog->highlight; } /* * This sets whether or not the dialog box will have a separator line. */ void setCDKDialogSeparator (CDKDIALOG *dialog, boolean separator) { dialog->separator = separator; } boolean getCDKDialogSeparator (CDKDIALOG *dialog) { return dialog->separator; } /* * This sets the box attribute of the widget. */ void setCDKDialogBox (CDKDIALOG *dialog, boolean Box) { ObjOf(dialog)->box = Box; ObjOf(dialog)->borderSize = Box ? 1 : 0; } boolean getCDKDialogBox (CDKDIALOG *dialog) { return ObjOf(dialog)->box; } /* * This sets the background attribute of the widget. */ static void _setBKattrDialog (CDKOBJS *object, chtype attrib) { if (object != 0) { CDKDIALOG *widget = (CDKDIALOG *) object; wbkgd (widget->win, attrib); } } /* * This draws the dialog buttons and the separation line. */ void drawCDKDialogButtons (CDKDIALOG *dialog) { int x; for (x=0; x < dialog->buttonCount; x++) { writeChtype (dialog->win, dialog->buttonPos[x], dialog->boxHeight - 1 - BorderOf(dialog), dialog->buttonLabel[x], HORIZONTAL, 0, dialog->buttonLen[x]); } /* Draw the separation line. */ if (dialog->separator) { chtype boxattr = BXAttrOf(dialog); for (x=1; x < dialog->boxWidth-1; x++) { mvwaddch (dialog->win, dialog->boxHeight - 2 - BorderOf(dialog), x, ACS_HLINE | boxattr); } mvwaddch (dialog->win, dialog->boxHeight - 2 - BorderOf(dialog), 0, ACS_LTEE | boxattr); mvwaddch (dialog->win, dialog->boxHeight - 2 - BorderOf(dialog), getmaxx(dialog->win)-1, ACS_RTEE | boxattr); } writeChtypeAttrib (dialog->win, dialog->buttonPos[dialog->currentButton], dialog->boxHeight - 1 - BorderOf(dialog), dialog->buttonLabel[dialog->currentButton], dialog->highlight, HORIZONTAL, 0, dialog->buttonLen[dialog->currentButton]); } static void _focusCDKDialog(CDKOBJS *object) { CDKDIALOG *widget = (CDKDIALOG *)object; drawCDKDialog (widget, ObjOf(widget)->box); } static void _unfocusCDKDialog(CDKOBJS *object) { CDKDIALOG *widget = (CDKDIALOG *)object; drawCDKDialog (widget, ObjOf(widget)->box); } dummyRefreshData(Dialog) dummySaveData(Dialog)