/* $Id: swindow_ex.c,v 1.10 2004/08/28 01:02:30 tom Exp $ */ #include #ifdef HAVE_XCURSES char *XCursesProgramName="swindow_ex"; #endif /* * Demonstrate a scrolling-window. */ int main (int argc, char **argv) { /* Declare variables. */ CDKSCREEN *cdkscreen = 0; CDKSWINDOW *swindow = 0; WINDOW *cursesWin = 0; char *title = "Error Log"; char *mesg[5]; CDK_PARAMS params; CDKparseParams(argc, argv, ¶ms, CDK_CLI_PARAMS); /* Set up CDK. */ cursesWin = initscr(); cdkscreen = initCDKScreen (cursesWin); /* Start CDK colors. */ initCDKColor(); /* Create the scrolling window. */ swindow = newCDKSwindow (cdkscreen, CDKparamValue(¶ms, 'X', CENTER), CDKparamValue(¶ms, 'Y', CENTER), CDKparamValue(¶ms, 'H', 6), CDKparamValue(¶ms, 'W', 65), title, 100, CDKparamValue(¶ms, 'N', TRUE), CDKparamValue(¶ms, 'S', FALSE)); /* Is the window null. */ if (swindow == 0) { /* Exit CDK. */ destroyCDKScreen (cdkscreen); endCDK(); /* Print out a message and exit. */ printf ("Oops. Can not seem to create the scrolling window. Is the window too small??\n"); exit (EXIT_FAILURE); } /* Draw the scrolling window. */ drawCDKSwindow (swindow, ObjOf(swindow)->box); /* Load up the scrolling window. */ addCDKSwindow (swindow, "TOP: This is the first line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "1: This is another line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "2: This is another line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "3: This is another line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "4: This is another line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "5: This is another line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "6: This is another line.", BOTTOM); addCDKSwindow (swindow, "Sleeping for 1 second.", BOTTOM); sleep (1); addCDKSwindow (swindow, "Done. You can now play.", BOTTOM); addCDKSwindow (swindow, "This is being added to the top.", TOP); /* Activate the scrolling window. */ activateCDKSwindow (swindow, 0); /* Check how the user exited this widget. */ if (swindow->exitType == vESCAPE_HIT) { mesg[0] = "You hit escape to leave this widget."; mesg[1] = ""; mesg[2] = "Press any key to continue."; popupLabel (cdkscreen, mesg, 3); } else if (swindow->exitType == vNORMAL) { mesg[0] = "You hit return to exit this widget."; mesg[1] = ""; mesg[2] = "Press any key to continue."; popupLabel (cdkscreen, mesg, 3); } /* Clean up. */ destroyCDKSwindow (swindow); destroyCDKScreen (cdkscreen); endCDK(); exit (EXIT_SUCCESS); }