#include <cdk_int.h>

/*
 * $Author: tom $
 * $Date: 2004/08/30 00:43:45 $
 * $Revision: 1.123 $
 */

/*
 * Declare file local prototypes.
 */
static void CDKTemplateCallBack (CDKTEMPLATE *widget, chtype input);
static void drawCDKTemplateField (CDKTEMPLATE *widget);
static void adjustCDKTemplateCursor (CDKTEMPLATE *widget, int direction);

#define isPlateChar(c) ((c) != 0 && strchr("#ACcMXz", c) != 0)

DeclareCDKObjects(TEMPLATE, Template, setCdk, String);

/*
 * This creates a cdktemplate widget.
 */
CDKTEMPLATE *newCDKTemplate (CDKSCREEN *cdkscreen, int xplace, int yplace, char *title, char *label, char *plate, char *Overlay, boolean Box, boolean shadow)
{
   CDKTEMPLATE *cdktemplate	= 0;
   int parentWidth		= getmaxx(cdkscreen->window);
   int parentHeight		= getmaxy(cdkscreen->window);
   int boxWidth			= 0;
   int boxHeight		= Box ? 3 : 1;
   int xpos			= xplace;
   int ypos			= yplace;
   int horizontalAdjust, oldWidth;
   int fieldWidth		= 0;
   int plateLen			= 0;
   int junk			= 0;

   if (plate == 0
    || (cdktemplate = newCDKObject(CDKTEMPLATE, &my_funcs)) == 0)
      return (0);

   setCDKTemplateBox (cdktemplate, Box);

   fieldWidth = (int)strlen (plate) + 2 * BorderOf(cdktemplate);

   /* Set some basic values of the cdktemplate field. */
   cdktemplate->label		= 0;
   cdktemplate->labelLen	= 0;
   cdktemplate->labelWin	= 0;

   /* Translate the char * label to a chtype * */
   if (label != 0)
   {
      cdktemplate->label	= char2Chtype (label, &cdktemplate->labelLen, &junk);
   }

   /* Translate the char * Overlay to a chtype * */
   if (Overlay != 0)
   {
      cdktemplate->overlay = char2Chtype (Overlay, &cdktemplate->overlayLen, &junk);
      cdktemplate->fieldAttr = cdktemplate->overlay[0] & A_ATTRIBUTES;
   }
   else
   {
      cdktemplate->overlay	= 0;
      cdktemplate->overlayLen	= 0;
      cdktemplate->fieldAttr	= A_NORMAL;
   }

   /* Set the box width. */
   boxWidth = fieldWidth+ cdktemplate->labelLen + 2 * BorderOf(cdktemplate);

   oldWidth = boxWidth;
   boxWidth = setCdkTitle(ObjOf(cdktemplate), title, boxWidth);
   horizontalAdjust = (boxWidth - oldWidth) / 2;

   boxHeight += TitleLinesOf(cdktemplate);

  /*
   * Make sure we didn't extend beyond the dimensions of the window.
   */
   boxWidth = (boxWidth > parentWidth ? parentWidth : boxWidth);
   boxHeight = (boxHeight > parentHeight ? parentHeight : boxHeight);
   fieldWidth = MINIMUM(fieldWidth, boxWidth - cdktemplate->labelLen - 2 * BorderOf(cdktemplate));

   /* Rejustify the x and y positions if we need to. */
   alignxy (cdkscreen->window, &xpos, &ypos, boxWidth, boxHeight);

   /* Make the cdktemplate window */
   cdktemplate->win = newwin (boxHeight, boxWidth, ypos, xpos);

   /* Is the cdktemplate window null?? */
   if (cdktemplate->win == 0)
   {
      destroyCDKObject(cdktemplate);
      return (0);
   }
   keypad (cdktemplate->win, TRUE);

   /* Make the label window. */
   if (cdktemplate->label != 0)
   {
      cdktemplate->labelWin = subwin (cdktemplate->win, 1,
					cdktemplate->labelLen,
					ypos + TitleLinesOf(cdktemplate) + BorderOf(cdktemplate),
					xpos + horizontalAdjust + BorderOf(cdktemplate));
   }

   /* Make the field window. */
   cdktemplate->fieldWin = subwin (cdktemplate->win, 1, fieldWidth,
				ypos + TitleLinesOf(cdktemplate) + BorderOf(cdktemplate),
				xpos + cdktemplate->labelLen + horizontalAdjust + BorderOf(cdktemplate));
   keypad (cdktemplate->fieldWin, TRUE);

   /* Set up the info field. */
   cdktemplate->plateLen = (int)strlen(plate);
   cdktemplate->info = typeMallocN(char, cdktemplate->plateLen + 2);
   memset (cdktemplate->info, '\0', cdktemplate->plateLen + 1);

   /* Copy the plate to the cdktemplate. */
   plateLen		= strlen (plate);
   cdktemplate->plate	= typeMallocN(char, plateLen + 3);
   strncpy (cdktemplate->plate, plate, plateLen + 3);

   /* Set up the rest of the structure	*/
   ScreenOf(cdktemplate)		= cdkscreen;
   cdktemplate->parent			= cdkscreen->window;
   cdktemplate->shadowWin		= 0;
   cdktemplate->fieldWidth		= fieldWidth;
   cdktemplate->boxHeight		= boxHeight;
   cdktemplate->boxWidth		= boxWidth;
   cdktemplate->platePos		= 0;
   cdktemplate->screenPos		= 0;
   cdktemplate->infoPos			= 0;
   initExitType(cdktemplate);
   cdktemplate->min			= 0;
   ObjOf(cdktemplate)->inputWindow	= cdktemplate->win;
   ObjOf(cdktemplate)->acceptsFocus	= TRUE;
   cdktemplate->shadow			= shadow;
   cdktemplate->callbackfn		= CDKTemplateCallBack;

   /* Do we need to create a shaodw??? */
   if (shadow)
   {
      cdktemplate->shadowWin = newwin (boxHeight, boxWidth, ypos + 1, xpos + 1);
   }

   /* Clean the key bindings. */
   cleanCDKObjectBindings (vTEMPLATE, cdktemplate);

   /* Register this baby.		 */
   registerCDKObject (cdkscreen, vTEMPLATE, cdktemplate);

   /* Return the pointer to the structure */
   return cdktemplate;
}

/*
 * This actually manages the cdktemplate widget...
 */
char *activateCDKTemplate (CDKTEMPLATE *cdktemplate, chtype *actions)
{
   chtype input = 0;
   char *ret	= 0;

   /* Draw the object. */
   drawCDKTemplate (cdktemplate, ObjOf(cdktemplate)->box);

   /* Check if actions is null. */
   if (actions == 0)
   {
      for (;;)
      {
	 /* Get the input. */
	 input = getcCDKObject (ObjOf(cdktemplate));

	 /* Inject the character into the widget. */
	 ret = injectCDKTemplate (cdktemplate, input);
	 if (cdktemplate->exitType != vEARLY_EXIT)
	 {
	    return ret;
	 }
      }
   }
   else
   {
      int length = chlen (actions);
      int x = 0;

      /* Inject each character one at a time. */
      for (x=0; x < length; x++)
      {
	 ret = injectCDKTemplate (cdktemplate, actions[x]);
	 if (cdktemplate->exitType != vEARLY_EXIT)
	 {
	    return ret;
	 }
      }
   }

   /* Set the exit type and return. */
   setExitType(cdktemplate, 0);
   return ret;
}

/*
 * This injects a character into the widget.
 */
static int _injectCDKTemplate (CDKOBJS *object, chtype input)
{
   CDKTEMPLATE *cdktemplate = (CDKTEMPLATE *)object;
   int ppReturn = 1;
   int length, x;
   char *ret = unknownString;
   bool complete = FALSE;

   /* Set the exit type and return. */
   setExitType(cdktemplate, 0);

   /* Move the cursor. */
   drawCDKTemplateField (cdktemplate);

   /* Check if there is a pre-process function to be called. */
   if (PreProcessFuncOf(cdktemplate) != 0)
   {
      ppReturn = PreProcessFuncOf(cdktemplate) (vTEMPLATE, cdktemplate, PreProcessDataOf(cdktemplate), input);
   }

   /* Should we continue? */
   if (ppReturn != 0)
   {
      /* Check a predefined binding...		 */
      if (checkCDKObjectBind (vTEMPLATE, cdktemplate, input) != 0)
      {
	 checkEarlyExit(cdktemplate);
	 complete = TRUE;
      }
      else
      {
	 switch (input)
	 {
	    case KEY_LEFT : case KEY_RIGHT : case KEY_UP : case KEY_DOWN :
		 Beep();
		 break;

	    case CDK_ERASE :
		 if (strlen(cdktemplate->info) != 0)
		 {
		    cleanChar (cdktemplate->info, cdktemplate->plateLen + 1, '\0');
		    cdktemplate->screenPos = 0;
		    cdktemplate->infoPos = 0;
		    cdktemplate->platePos = 0;
		    drawCDKTemplateField (cdktemplate);
		 }
		 break;

	    case CDK_CUT:
		 if ((int)strlen(cdktemplate->info) != 0)
		 {
		    freeChar (GPasteBuffer);
		    GPasteBuffer = copyChar (cdktemplate->info);
		    cleanChar (cdktemplate->info, cdktemplate->plateLen + 1, '\0');
		    cdktemplate->screenPos = 0;
		    cdktemplate->infoPos = 0;
		    cdktemplate->platePos = 0;
		    drawCDKTemplateField (cdktemplate);
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	    case CDK_COPY:
		 if ((int)strlen(cdktemplate->info) != 0)
		 {
		    freeChar (GPasteBuffer);
		    GPasteBuffer = copyChar (cdktemplate->info);
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	    case CDK_PASTE:
		 if (GPasteBuffer != 0)
		 {
		    /* Clean the informatiob from the field. */
		    cleanChar (cdktemplate->info, cdktemplate->plateLen + 1, '\0');
		    cdktemplate->screenPos = 0;
		    cdktemplate->infoPos = 0;
		    cdktemplate->platePos = 0;

		    /* Start inserting each character one at a time. */
		    length = (int)strlen (GPasteBuffer);
		    for (x=0; x < length; x++)
		    {
		       (cdktemplate->callbackfn)(cdktemplate, GPasteBuffer[x]);
		    }
		    drawCDKTemplateField (cdktemplate);
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	    case KEY_TAB : case KEY_ENTER :
		 if ((int)strlen(cdktemplate->info) < (int)cdktemplate->min)
		 {
		    Beep();
		 }
		 else
		 {
		    setExitType(cdktemplate, input);
		    ret = cdktemplate->info;
		    complete = TRUE;
		 }
		 break;

	    case KEY_ESC :
		 setExitType(cdktemplate, input);
		 complete = TRUE;
		 break;

	    case CDK_REFRESH :
		 eraseCDKScreen (ScreenOf(cdktemplate));
		 refreshCDKScreen (ScreenOf(cdktemplate));
		 break;

	    default :
		 (cdktemplate->callbackfn)(cdktemplate, input);
		 break;
	 }
      }

      /* Should we call a post-process? */
      if (!complete && (PostProcessFuncOf(cdktemplate) != 0))
      {
	 PostProcessFuncOf(cdktemplate) (vTEMPLATE, cdktemplate, PostProcessDataOf(cdktemplate), input);
      }
   }

   if (!complete) {
      setExitType(cdktemplate, 0);
   }

   ResultOf(cdktemplate).valueString = ret;
   return (ret != unknownString);
}

/*
 * This is the standard callback proc for the cdktemplate.
 */
static void CDKTemplateCallBack (CDKTEMPLATE *cdktemplate, chtype input)
{
   chtype fieldColor;

   /* Check the character input. */
   if (input == KEY_BACKSPACE || input == KEY_DC)
   {
      /* Make sure we don't go out of bounds. */
      if (cdktemplate->platePos == 0 || cdktemplate->info[0] == '\0')
      {
	 Beep();
	 return;
      }

      /* Remove it and redisplay.... */
      cdktemplate->info[--cdktemplate->infoPos] = '\0';
      cdktemplate->platePos--;
      cdktemplate->screenPos--;

      /* Move the cursor */
      fieldColor = cdktemplate->overlay[cdktemplate->screenPos] & A_ATTRIBUTES;
      adjustCDKTemplateCursor (cdktemplate, -1);
      mvwaddch (cdktemplate->fieldWin, 0, cdktemplate->screenPos,
		cdktemplate->overlay[cdktemplate->platePos] | fieldColor);
      adjustCDKTemplateCursor (cdktemplate, -1);
   }
   else if (!isChar(input))
   {
      Beep();
   }
   else
   {
      int newchar = CharOf(input);

      /* Make sure we don't go out of bounds. */
      if (cdktemplate->platePos >= cdktemplate->fieldWidth)
      {
	 Beep();
	 return;
      }

      /* We should check to see if what they typed in matches */
      /* what the plate states. */
      if (isdigit(CharOf(newchar)) && (
		cdktemplate->plate[cdktemplate->platePos] == 'A' ||
		cdktemplate->plate[cdktemplate->platePos] == 'C' ||
		cdktemplate->plate[cdktemplate->platePos] == 'c'))
      {
	 Beep();
	 return;
      }
      if (!isdigit(CharOf(newchar)) && cdktemplate->plate[cdktemplate->platePos] == '#')
      {
	 Beep();
	 return;
      }

      /* Do we need to convert the case??? */
      if (cdktemplate->plate[cdktemplate->platePos] == 'C' ||
		cdktemplate->plate[cdktemplate->platePos] == 'X')
      {
	 newchar = toupper (newchar);
      }
      else if (cdktemplate->plate[cdktemplate->platePos] == 'c' ||
		cdktemplate->plate[cdktemplate->platePos] == 'x')
      {
	 newchar = tolower (newchar);
      }

      /* Add it and redisplay.... */
      fieldColor = cdktemplate->overlay[cdktemplate->screenPos] & A_ATTRIBUTES;
      cdktemplate->info[cdktemplate->infoPos++] = newchar;
      cdktemplate->info[cdktemplate->infoPos] = '\0';
      mvwaddch (cdktemplate->fieldWin, 0, cdktemplate->screenPos,
			newchar | fieldColor);
      cdktemplate->platePos++;
      cdktemplate->screenPos++;

      /* Move the cursor */
      adjustCDKTemplateCursor (cdktemplate, +1);
   }
}

/*
 * This takes the overlay and the info, and mixes the two, for a
 * 'mixed' character string...
 */
char *mixCDKTemplate (CDKTEMPLATE *cdktemplate)
{
   /* Reconstruct the info. */
   char *mixedString	= 0;
   int platePos		= 0;
   int infoPos		= 0;

   /* Check if the string is null. */
   if (cdktemplate->info == 0 ||
	(int)strlen(cdktemplate->info) == 0)
   {
      return 0;
   }

   /* Make some room for the mixed string. */
   mixedString = typeMallocN(char, cdktemplate->plateLen + 3);
   cleanChar (mixedString, cdktemplate->plateLen + 3, '\0');

   /* Start copying from the plate to the destination string. */
   while (platePos < cdktemplate->plateLen)
   {
      if (isPlateChar(cdktemplate->plate[platePos]))
      {
	 mixedString[platePos]	= cdktemplate->info[infoPos++];
      }
      else
      {
	 mixedString[platePos]	= cdktemplate->plate[platePos];
      }
      platePos++;
   }

   /* Return the new string. */
   return mixedString;
}

/*
 * This takes a mixed string and returns a non-mixed string.
 */
char *unmixCDKTemplate (CDKTEMPLATE *cdktemplate, char *info)
{
   /* Reconstruct the info. */
   char *unmixedString	= 0;
   int infolen		= (int)strlen (info);
   int x		= 0;
   int pos		= 0;

   /* Create a char * pointer. */
   unmixedString	= typeMallocN(char, infolen + 2);
   cleanChar (unmixedString, infolen + 2, '\0');

   /* Start copying. */
   while (pos < infolen)
   {
      if (isPlateChar(cdktemplate->plate[pos]))
      {
	 unmixedString[x++] = info[pos++];
      }
      else
      {
	 pos++;
      }
   }

   /* Return the new string. */
   return unmixedString;
}

/*
 * This moves the cdktemplate field to the given location.
 */
static void _moveCDKTemplate (CDKOBJS *object, int xplace, int yplace, boolean relative, boolean refresh_flag)
{
   CDKTEMPLATE *cdktemplate = (CDKTEMPLATE *)object;
   int currentX = getbegx(cdktemplate->win);
   int currentY = getbegy(cdktemplate->win);
   int xpos	= xplace;
   int ypos	= yplace;
   int xdiff	= 0;
   int ydiff	= 0;

   /*
    * If this is a relative move, then we will adjust where we want
    * to move to.
    */
   if (relative)
   {
      xpos = getbegx(cdktemplate->win) + xplace;
      ypos = getbegy(cdktemplate->win) + yplace;
   }

   /* Adjust the window if we need to. */
   alignxy (WindowOf(cdktemplate), &xpos, &ypos, cdktemplate->boxWidth, cdktemplate->boxHeight);

   /* Get the difference. */
   xdiff = currentX - xpos;
   ydiff = currentY - ypos;

   /* Move the window to the new location. */
   moveCursesWindow(cdktemplate->win, -xdiff, -ydiff);
   moveCursesWindow(cdktemplate->labelWin, -xdiff, -ydiff);
   moveCursesWindow(cdktemplate->fieldWin, -xdiff, -ydiff);
   moveCursesWindow(cdktemplate->shadowWin, -xdiff, -ydiff);

   /* Touch the windows so they 'move'. */
   refreshCDKWindow (WindowOf(cdktemplate));

   /* Redraw the window, if they asked for it. */
   if (refresh_flag)
   {
      drawCDKTemplate (cdktemplate, ObjOf(cdktemplate)->box);
   }
}

/*
 * This function draws the tmeplate widget.
 */
static void _drawCDKTemplate (CDKOBJS *object, boolean Box)
{
   CDKTEMPLATE *cdktemplate = (CDKTEMPLATE *)object;

   /* Do we need to draw the shadow. */
   if (cdktemplate->shadowWin != 0)
   {
      drawShadow (cdktemplate->shadowWin);
   }

   /* Box it if needed */
   if (Box)
   {
      drawObjBox (cdktemplate->win, ObjOf(cdktemplate));
   }

   drawCdkTitle (cdktemplate->win, object);

   refreshCDKWindow (cdktemplate->win);

   /* Draw the cdktemplate field. */
   drawCDKTemplateField (cdktemplate);
}

/*
 * This draws the cdktemplate field.
 */
static void drawCDKTemplateField (CDKTEMPLATE *cdktemplate)
{
   chtype fieldColor	= 0;
   int infolen		= (int)strlen (cdktemplate->info);
   int x		= 0;

   /* Draw in the label and the cdktemplate object. */
   if (cdktemplate->labelWin != 0)
   {
      writeChtype (cdktemplate->labelWin, 0, 0,
			cdktemplate->label,
			HORIZONTAL, 0,
			cdktemplate->labelLen);
      refreshCDKWindow (cdktemplate->labelWin);
   }

   /* Draw in the cdktemplate... */
   if (cdktemplate->overlay != 0)
   {
      writeChtype (cdktemplate->fieldWin, 0, 0,
			cdktemplate->overlay,
			HORIZONTAL, 0,
			cdktemplate->overlayLen);
   }

   /* Adjust the cursor. */
   if (infolen != 0)
   {
      int pos	= 0;
      for (x=0; x < cdktemplate->fieldWidth; x++)
      {
	 if (isPlateChar(cdktemplate->plate[x]) && pos < infolen)
	 {
	    fieldColor = cdktemplate->overlay[x] & A_ATTRIBUTES;
	    mvwaddch (cdktemplate->fieldWin, 0, x, CharOf(cdktemplate->info[pos++]) | fieldColor);
	 }
      }
      wmove (cdktemplate->fieldWin, 0, cdktemplate->screenPos);
   }
   else
   {
      adjustCDKTemplateCursor (cdktemplate, +1);
   }
   refreshCDKWindow (cdktemplate->fieldWin);
}

/*
 * This function adjusts the cursor for the cdktemplate.
 */
static void adjustCDKTemplateCursor (CDKTEMPLATE *cdktemplate, int direction)
{
   while (!isPlateChar(cdktemplate->plate[cdktemplate->platePos])
      &&  cdktemplate->platePos < cdktemplate->fieldWidth)
   {
      cdktemplate->platePos += direction;
      cdktemplate->screenPos += direction;
   }
   wmove (cdktemplate->fieldWin, 0, cdktemplate->screenPos);
   wrefresh (cdktemplate->fieldWin);
}

/*
 * This sets the background attribute of the widget.
 */
static void _setBKattrTemplate (CDKOBJS *object, chtype attrib)
{
   if (object != 0)
   {
      CDKTEMPLATE *widget = (CDKTEMPLATE *) object;

      wbkgd (widget->win, attrib);
      wbkgd (widget->fieldWin, attrib);
      if (widget->labelWin != 0)
      {
	 wbkgd (widget->labelWin, attrib);
      }
   }
}

/*
 * This function destroys this widget.
 */
static void _destroyCDKTemplate (CDKOBJS *object)
{
   if (object != 0)
   {
      CDKTEMPLATE *cdktemplate = (CDKTEMPLATE *)object;

      cleanCdkTitle (object);
      freeChtype (cdktemplate->label);
      freeChtype (cdktemplate->overlay);
      freeChar (cdktemplate->plate);
      freeChar (cdktemplate->info);

      /* Delete the windows. */
      deleteCursesWindow (cdktemplate->fieldWin);
      deleteCursesWindow (cdktemplate->labelWin);
      deleteCursesWindow (cdktemplate->shadowWin);
      deleteCursesWindow (cdktemplate->win);

      /* Unregister this object. */
      unregisterCDKObject (vTEMPLATE, cdktemplate);
   }
}

/*
 * This function erases the widget.
 */
static void _eraseCDKTemplate (CDKOBJS *object)
{
   if (validCDKObject (object))
   {
      CDKTEMPLATE *cdktemplate = (CDKTEMPLATE *)object;

      eraseCursesWindow (cdktemplate->fieldWin);
      eraseCursesWindow (cdktemplate->labelWin);
      eraseCursesWindow (cdktemplate->win);
      eraseCursesWindow (cdktemplate->shadowWin);
   }
}

/*
 * This function sets the value given to the cdktemplate.
 */
void setCDKTemplate (CDKTEMPLATE *cdktemplate, char *newValue, boolean Box)
{
   setCDKTemplateValue (cdktemplate, newValue);
   setCDKTemplateBox (cdktemplate, Box);
}

/*
 * This function sets the value given to the cdktemplate.
 */
void setCDKTemplateValue (CDKTEMPLATE *cdktemplate, char *newValue)
{
   int len		= 0;
   int copychars	= 0;
   int x;

   /* Just to be sure, if let's make sure the new value isn't null. */
   if (newValue == 0)
   {
      /* Then we want to just erase the old value. */
      cleanChar (cdktemplate->info, cdktemplate->fieldWidth, '\0');

      /* Set the cursor place values. */
      cdktemplate->screenPos = 0;
      cdktemplate->platePos = 0;
      cdktemplate->infoPos = 0;
      return;
   }

   /* Determine how many characters we need to copy. */
   len		= (int)strlen (newValue);
   copychars	= MINIMUM (len, cdktemplate->fieldWidth);

   /* OK, erase the old value, and copy in the new value. */
   cleanChar (cdktemplate->info, cdktemplate->fieldWidth, '\0');
   strncpy (cdktemplate->info, newValue, copychars);

   /* Use the function which handles the input of the characters. */
   for (x=0; x < len; x++)
   {
      (cdktemplate->callbackfn)(cdktemplate, (chtype)newValue[x]);
   }
}
char *getCDKTemplateValue (CDKTEMPLATE *cdktemplate)
{
   return cdktemplate->info;
}

/*
 * This sets the minimum number of characters to enter into the widget.
 */
void setCDKTemplateMin (CDKTEMPLATE *cdktemplate, int min)
{
   if (min >= 0)
   {
      cdktemplate->min = min;
   }
}
int getCDKTemplateMin (CDKTEMPLATE *cdktemplate)
{
   return cdktemplate->min;
}

/*
 * This sets the box attribute of the cdktemplate widget.
 */
void setCDKTemplateBox (CDKTEMPLATE *cdktemplate, boolean Box)
{
   ObjOf(cdktemplate)->box = Box;
   ObjOf(cdktemplate)->borderSize = Box ? 1 : 0;
}
boolean getCDKTemplateBox (CDKTEMPLATE *cdktemplate)
{
   return ObjOf(cdktemplate)->box;
}

/*
 * This erases the information in the cdktemplate widget.
 */
void cleanCDKTemplate (CDKTEMPLATE *cdktemplate)
{
   cleanChar (cdktemplate->info, cdktemplate->fieldWidth, '\0');
}

/*
 * This function sets the callback function for the widget.
 */
void setCDKTemplateCB (CDKTEMPLATE *cdktemplate, TEMPLATECB callback)
{
   cdktemplate->callbackfn = callback;
}

static void _focusCDKTemplate(CDKOBJS *object)
{
   CDKTEMPLATE *widget = (CDKTEMPLATE *)object;

   drawCDKTemplate(widget, ObjOf(widget)->box);
}

static void _unfocusCDKTemplate(CDKOBJS *object)
{
   CDKTEMPLATE *widget = (CDKTEMPLATE *)object;

   drawCDKTemplate(widget, ObjOf(widget)->box);
}

dummyRefreshData(Template)

dummySaveData(Template)


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