/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "std_hash.h" #define HASH_TABLE_MIN_SIZE 11 #define HASH_TABLE_MAX_SIZE 13845163 struct ghashnode { void* key; void* value; struct ghashnode *next; }; struct std_hashtable { int size; int nnodes; struct ghashnode **nodes; STDHashFunc hash_func; STDEqualFunc key_equal_func; STDDestroyNotify key_destroy_func; STDDestroyNotify value_destroy_func; }; static const unsigned int std_primes[] = { 11, 19, 37, 73, 109, 163, 251, 367, 557, 823, 1237, 1861, 2777, 4177, 6247, 9371, 14057, 21089, 31627, 47431, 71143, 106721, 160073, 240101, 360163, 540217, 810343, 1215497, 1823231, 2734867, 4102283, 6153409, 9230113, 13845163, }; static const unsigned int std_nprimes = sizeof (std_primes) / sizeof (std_primes[0]); unsigned int std_spaced_primes_closest (unsigned int num) { int i; for (i = 0; i < std_nprimes; i++) if (std_primes[i] > num) return std_primes[i]; return std_primes[std_nprimes - 1]; } #define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x))) static void std_hash_table_resize (struct std_hashtable *hash_table); void G_HASH_TABLE_RESIZE ( struct std_hashtable *hash_table ) { if ( ( hash_table->size >= 3 * hash_table->nnodes && hash_table->size > HASH_TABLE_MIN_SIZE) || ( 3 * hash_table->size <= hash_table->nnodes && hash_table->size < HASH_TABLE_MAX_SIZE)) std_hash_table_resize (hash_table); } static struct ghashnode** std_hash_table_lookup_node (struct std_hashtable *hash_table, const void* key); static struct ghashnode* std_hash_node_new (void* key, void* value); static void std_hash_node_destroy (struct ghashnode *hash_node, STDDestroyNotify key_destroy_func, STDDestroyNotify value_destroy_func); static int std_hash_nodes_destroy (struct ghashnode *hash_node, STDFreeFunc key_destroy_func, STDFreeFunc value_destroy_func); static unsigned int std_hash_table_foreach_remove_or_steal (struct std_hashtable *hash_table, STDHRFunc func, void* user_data, int notify); /** * std_hash_table_new: * @hash_func: a function to create a hash value from a key. * Hash values are used to determine where keys are stored within the * #struct std_hashtable data structure. The std_direct_hash(), std_int_hash() and * std_str_hash() functions are provided for some common types of keys. * If hash_func is %NULL, std_direct_hash() is used. * @key_equal_func: a function to check two keys for equality. This is * used when looking up keys in the #struct std_hashtable. The std_direct_equal(), * std_int_equal() and std_str_equal() functions are provided for the most * common types of keys. If @key_equal_func is %NULL, keys are compared * directly in a similar fashion to std_direct_equal(), but without the * overhead of a function call. * * Creates a new #struct std_hashtable. * * Return value: a new #struct std_hashtable. **/ struct std_hashtable* std_hash_table_new (STDHashFunc hash_func, STDEqualFunc key_equal_func) { return std_hash_table_new_full (hash_func, key_equal_func, NULL, NULL); } /** * std_hash_table_new_full: * @hash_func: a function to create a hash value from a key. * @key_equal_func: a function to check two keys for equality. * @key_destroy_func: a function to free the memory allocated for the key * used when removing the entry from the #struct std_hashtable or %NULL if you * don't want to supply such a function. * @value_destroy_func: a function to free the memory allocated for the * value used when removing the entry from the #struct std_hashtable or %NULL if * you don't want to supply such a function. * * Creates a new #struct std_hashtable like std_hash_table_new() and allows to specify * functions to free the memory allocated for the key and value that get * called when removing the entry from the #struct std_hashtable. * * Return value: a new #struct std_hashtable. **/ struct std_hashtable* std_hash_table_new_full (STDHashFunc hash_func, STDEqualFunc key_equal_func, STDDestroyNotify key_destroy_func, STDDestroyNotify value_destroy_func) { struct std_hashtable *hash_table; unsigned int i; hash_table = malloc ( sizeof ( struct std_hashtable ) ); hash_table->size = HASH_TABLE_MIN_SIZE; hash_table->nnodes = 0; hash_table->hash_func = hash_func ? hash_func : std_direct_hash; hash_table->key_equal_func = key_equal_func; hash_table->key_destroy_func = key_destroy_func; hash_table->value_destroy_func = value_destroy_func; hash_table->nodes = malloc (sizeof ( struct ghashnode* ) * hash_table->size); for (i = 0; i < hash_table->size; i++) hash_table->nodes[i] = NULL; return hash_table; } /** * std_hash_table_destroy: * @hash_table: a #struct std_hashtable. * * Destroys the #struct std_hashtable. If keys and/or values are dynamically * allocated, you should either free them first or create the #struct std_hashtable * using std_hash_table_new_full(). In the latter case the destroy functions * you supplied will be called on all keys and values before destroying * the #struct std_hashtable. **/ void std_hash_table_destroy (struct std_hashtable *hash_table) { unsigned int i; if ( !hash_table ) return; for (i = 0; i < hash_table->size; i++) std_hash_nodes_destroy (hash_table->nodes[i], hash_table->key_destroy_func, hash_table->value_destroy_func); free (hash_table->nodes); free (hash_table); } static struct ghashnode** std_hash_table_lookup_node (struct std_hashtable *hash_table, const void* key) { struct ghashnode **node; node = &hash_table->nodes [(* hash_table->hash_func) (key) % hash_table->size]; /* Hash table lookup needs to be fast. * We therefore remove the extra conditional of testing * whether to call the key_equal_func or not from * the inner loop. */ if (hash_table->key_equal_func) while (*node && !(*hash_table->key_equal_func) ((*node)->key, key)) node = &(*node)->next; else while (*node && (*node)->key != key) node = &(*node)->next; return node; } /** * std_hash_table_lookup: * @hash_table: a #struct std_hashtable. * @key: the key to look up. * * Looks up a key in a #struct std_hashtable. * * Return value: the associated value, or %NULL if the key is not found. **/ void* std_hash_table_lookup (struct std_hashtable *hash_table, const void* key) { struct ghashnode *node; if ( !hash_table ) return NULL; node = *std_hash_table_lookup_node (hash_table, key); return node ? node->value : NULL; } /** * std_hash_table_lookup_extended: * @hash_table: a #struct std_hashtable. * @lookup_key: the key to look up. * @oristd_key: returns the original key. * @value: returns the value associated with the key. * * Looks up a key in the #struct std_hashtable, returning the original key and the * associated value and a #int which is %TRUE if the key was found. This * is useful if you need to free the memory allocated for the original key, * for example before calling std_hash_table_remove(). * * Return value: %TRUE if the key was found in the #struct std_hashtable. **/ int std_hash_table_lookup_extended (struct std_hashtable *hash_table, const void* lookup_key, void* *oristd_key, void* *value) { struct ghashnode *node; if ( !hash_table ) return 0; node = *std_hash_table_lookup_node (hash_table, lookup_key); if (node) { if (oristd_key) *oristd_key = node->key; if (value) *value = node->value; return 1; } else return 0; } /** * std_hash_table_insert: * @hash_table: a #struct std_hashtable. * @key: a key to insert. * @value: the value to associate with the key. * * Inserts a new key and value into a #struct std_hashtable. * * If the key already exists in the #struct std_hashtable its current value is replaced * with the new value. If you supplied a @value_destroy_func when creating the * #struct std_hashtable, the old value is freed using that function. If you supplied * a @key_destroy_func when creating the #struct std_hashtable, the passed key is freed * using that function. **/ void std_hash_table_insert (struct std_hashtable *hash_table, void* key, void* value) { struct ghashnode **node; if ( !hash_table ) return; node = std_hash_table_lookup_node (hash_table, key); if (*node) { /* do not reset node->key in this place, keeping * the old key is the intended behaviour. * std_hash_table_replace() can be used instead. */ /* free the passed key */ if (hash_table->key_destroy_func) hash_table->key_destroy_func (key); if (hash_table->value_destroy_func) hash_table->value_destroy_func ((*node)->value); (*node)->value = value; } else { *node = std_hash_node_new (key, value); hash_table->nnodes++; G_HASH_TABLE_RESIZE (hash_table); } } /** * std_hash_table_replace: * @hash_table: a #struct std_hashtable. * @key: a key to insert. * @value: the value to associate with the key. * * Inserts a new key and value into a #struct std_hashtable similar to * std_hash_table_insert(). The difference is that if the key already exists * in the #struct std_hashtable, it gets replaced by the new key. If you supplied a * @value_destroy_func when creating the #struct std_hashtable, the old value is freed * using that function. If you supplied a @key_destroy_func when creating the * #struct std_hashtable, the old key is freed using that function. **/ void std_hash_table_replace (struct std_hashtable *hash_table, void* key, void* value) { struct ghashnode **node; if ( !hash_table ) return; node = std_hash_table_lookup_node (hash_table, key); if (*node) { if (hash_table->key_destroy_func) hash_table->key_destroy_func ((*node)->key); if (hash_table->value_destroy_func) hash_table->value_destroy_func ((*node)->value); (*node)->key = key; (*node)->value = value; } else { *node = std_hash_node_new (key, value); hash_table->nnodes++; G_HASH_TABLE_RESIZE (hash_table); } } /** * std_hash_table_remove: * @hash_table: a #struct std_hashtable. * @key: the key to remove. * * Removes a key and its associated value from a #struct std_hashtable. * * If the #struct std_hashtable was created using std_hash_table_new_full(), the * key and value are freed using the supplied destroy functions, otherwise * you have to make sure that any dynamically allocated values are freed * yourself. * * Return value: %TRUE if the key was found and removed from the #struct std_hashtable. **/ int std_hash_table_remove (struct std_hashtable *hash_table, const void* key) { struct ghashnode **node, *dest; if ( !hash_table ) return 0; node = std_hash_table_lookup_node (hash_table, key); if (*node) { dest = *node; (*node) = dest->next; std_hash_node_destroy (dest, hash_table->key_destroy_func, hash_table->value_destroy_func); hash_table->nnodes--; G_HASH_TABLE_RESIZE (hash_table); return 1; } return 0; } /** * std_hash_table_steal: * @hash_table: a #struct std_hashtable. * @key: the key to remove. * * Removes a key and its associated value from a #struct std_hashtable without * calling the key and value destroy functions. * * Return value: %TRUE if the key was found and removed from the #struct std_hashtable. **/ int std_hash_table_steal (struct std_hashtable *hash_table, const void* key) { struct ghashnode **node, *dest; if ( !hash_table ) return 0; node = std_hash_table_lookup_node (hash_table, key); if (*node) { dest = *node; (*node) = dest->next; std_hash_node_destroy (dest, NULL, NULL); hash_table->nnodes--; G_HASH_TABLE_RESIZE (hash_table); return 1; } return 0; } /** * std_hash_table_foreach_remove: * @hash_table: a #struct std_hashtable. * @func: the function to call for each key/value pair. * @user_data: user data to pass to the function. * * Calls the given function for each key/value pair in the #struct std_hashtable. * If the function returns %TRUE, then the key/value pair is removed from the * #struct std_hashtable. If you supplied key or value destroy functions when creating * the #struct std_hashtable, they are used to free the memory allocated for the removed * keys and values. * * Return value: the number of key/value pairs removed. **/ unsigned int std_hash_table_foreach_remove (struct std_hashtable *hash_table, STDHRFunc func, void* user_data) { if ( !hash_table ) return 0; if ( !func ) return 0; return std_hash_table_foreach_remove_or_steal (hash_table, func, user_data, 1); } /** * std_hash_table_foreach_steal: * @hash_table: a #struct std_hashtable. * @func: the function to call for each key/value pair. * @user_data: user data to pass to the function. * * Calls the given function for each key/value pair in the #struct std_hashtable. * If the function returns %TRUE, then the key/value pair is removed from the * #struct std_hashtable, but no key or value destroy functions are called. * * Return value: the number of key/value pairs removed. **/ unsigned int std_hash_table_foreach_steal (struct std_hashtable *hash_table, STDHRFunc func, void* user_data) { if ( !hash_table ) return 0; if ( !func ) return 0; return std_hash_table_foreach_remove_or_steal (hash_table, func, user_data, 0); } static unsigned int std_hash_table_foreach_remove_or_steal (struct std_hashtable *hash_table, STDHRFunc func, void* user_data, int notify) { struct ghashnode *node, *prev; unsigned int i; unsigned int deleted = 0; for (i = 0; i < hash_table->size; i++) { restart: prev = NULL; for (node = hash_table->nodes[i]; node; prev = node, node = node->next) { if ((* func) (node->key, node->value, user_data)) { deleted += 1; hash_table->nnodes -= 1; if (prev) { prev->next = node->next; std_hash_node_destroy (node, notify ? hash_table->key_destroy_func : NULL, notify ? hash_table->value_destroy_func : NULL); node = prev; } else { hash_table->nodes[i] = node->next; std_hash_node_destroy (node, notify ? hash_table->key_destroy_func : NULL, notify ? hash_table->value_destroy_func : NULL); goto restart; } } } } G_HASH_TABLE_RESIZE (hash_table); return deleted; } /** * std_hash_table_foreach: * @hash_table: a #struct std_hashtable. * @func: the function to call for each key/value pair. * @user_data: user data to pass to the function. * * Calls the given function for each of the key/value pairs in the * #struct std_hashtable. The function is passed the key and value of each * pair, and the given @user_data parameter. The hash table may not * be modified while iterating over it (you can't add/remove * items). To remove all items matching a predicate, use * std_hash_table_remove(). **/ void std_hash_table_foreach (struct std_hashtable *hash_table, STDHFunc func, void* user_data) { struct ghashnode *node; int i; if ( !hash_table ) return; if ( !func ) return; for (i = 0; i < hash_table->size; i++) for (node = hash_table->nodes[i]; node; node = node->next) (* func) (node->key, node->value, user_data); } /** * std_hash_table_find: * @hash_table: a #struct std_hashtable. * @predicate: function to test the key/value pairs for a certain property. * @user_data: user data to pass to the function. * * Calls the given function for key/value pairs in the #struct std_hashtable until * @predicate returns %TRUE. The function is passed the key and value of * each pair, and the given @user_data parameter. The hash table may not * be modified while iterating over it (you can't add/remove items). * * Return value: The value of the first key/value pair is returned, for which * func evaluates to %TRUE. If no pair with the requested property is found, * %NULL is returned. * * Since: 2.4 **/ void* std_hash_table_find (struct std_hashtable *hash_table, STDHRFunc predicate, void* user_data) { struct ghashnode *node; int i; if ( !hash_table ) return NULL; if ( !predicate ) return NULL; for (i = 0; i < hash_table->size; i++) for (node = hash_table->nodes[i]; node; node = node->next) if (predicate (node->key, node->value, user_data)) return node->value; return NULL; } /** * std_hash_table_size: * @hash_table: a #struct std_hashtable. * * Returns the number of elements contained in the #struct std_hashtable. * * Return value: the number of key/value pairs in the #struct std_hashtable. **/ unsigned int std_hash_table_size (struct std_hashtable *hash_table) { if (!hash_table ) return 0; return hash_table->nnodes; } static void std_hash_table_resize (struct std_hashtable *hash_table) { struct ghashnode **new_nodes; struct ghashnode *node; struct ghashnode *next; unsigned int hash_val; int new_size; int i; new_size = std_spaced_primes_closest (hash_table->nnodes); new_size = CLAMP (new_size, HASH_TABLE_MIN_SIZE, HASH_TABLE_MAX_SIZE); new_nodes = malloc ( sizeof ( struct ghashnode* ) * new_size); for (i = 0; i < hash_table->size; i++) for (node = hash_table->nodes[i]; node; node = next) { next = node->next; hash_val = (* hash_table->hash_func) (node->key) % new_size; node->next = new_nodes[hash_val]; new_nodes[hash_val] = node; } free (hash_table->nodes); hash_table->nodes = new_nodes; hash_table->size = new_size; } static struct ghashnode* std_hash_node_new (void* key, void* value) { struct ghashnode *hash_node; hash_node = malloc (sizeof ( struct ghashnode )); hash_node->key = key; hash_node->value = value; hash_node->next = NULL; return hash_node; } static void std_hash_node_destroy (struct ghashnode *hash_node, STDDestroyNotify key_destroy_func, STDDestroyNotify value_destroy_func) { if (key_destroy_func) key_destroy_func (hash_node->key); if (value_destroy_func) value_destroy_func (hash_node->value); hash_node->key = NULL; hash_node->value = NULL; free (hash_node); } static int std_hash_nodes_destroy (struct ghashnode *hash_node, STDFreeFunc key_destroy_func, STDFreeFunc value_destroy_func) { while (hash_node) { struct ghashnode *next = hash_node->next; if (key_destroy_func) key_destroy_func (hash_node->key); if (value_destroy_func) value_destroy_func (hash_node->value); free (hash_node); hash_node = next; } return 0; } unsigned int std_direct_hash ( const void *v ) { return ((unsigned int)(v)); }