/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Harry Storbacka ** (if your name is missing here, please add it) */ //! clanCore="Math" //! header=core.h #ifndef header_circle #define header_circle #if _MSC_VER > 1000 #pragma once #endif class CL_Circlef; //: Circle (point,radius) structure. //- !group=Core/Math! //- !header=core.h! class CL_Circle { // Construction: public: //: Constructs a Circle. //param x: Initial x value. //param y: Initial y value. //param radius: Circle radius. //param p: Point to use for initial values. CL_Circle() { return; } CL_Circle(int x, int y, int radius) : position(x,y), radius(radius) { return; } CL_Circle(const CL_Point &p, int radius) : position(p), radius(radius) { return; } explicit CL_Circle(const CL_Circlef& other); // Attributes: public: //: Circle center point CL_Point position; //: Circle radius int radius; }; class CL_Circlef { // Construction: public: //: Constructs a Circle. //param x: Initial x value. //param y: Initial y value. //param radius: Circle radius. //param p: Point to use for initial values. CL_Circlef() { return; } CL_Circlef(double x, double y, double radius) : position((float)x,(float)y), radius(radius) { return; } CL_Circlef(const CL_Pointf &p, double radius) : position(p), radius(radius) { return; } // Attributes: public: //: Circle center point CL_Pointf position; //: Circle radius double radius; }; inline CL_Circle::CL_Circle(const CL_Circlef &other) : position(other.position), radius(int(other.radius+0.5)) { return; } #endif