/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanCore="System" //! header=core.h #ifndef header_event_trigger #define header_event_trigger #ifdef CL_API_DLL #ifdef CL_CORE_EXPORT #define CL_API_CORE __declspec(dllexport) #else #define CL_API_CORE __declspec(dllimport) #endif #else #define CL_API_CORE #endif #if _MSC_VER > 1000 #pragma once #endif #include "sharedptr.h" class CL_EventListener; class CL_EventTrigger_Generic; //: ClanLib Event trigger. //- !group=Core/System! //- !header=core.h! //-

This class represents an event that can be triggered.

//-

Collect several triggers together using the CL_EventListener class, and then //- call the CL_EventListener::wait function to sleep until one of the events //- are triggered.

class CL_API_CORE CL_EventTrigger { //! Construction: public: //: Constructs an event trigger object. CL_EventTrigger(); CL_EventTrigger(const CL_EventTrigger ©); //: Event Trigger destructor. virtual ~CL_EventTrigger(); //! Attributes: public: //: Returns true if the trigger flag has been raised. bool get_flag() const; //! Operations: public: //: Reset trigger flag. void reset() const; //: Raise trigger flag. void set_flag(); //: Wait until the event triggers. //param timeout - The timeout is in milliseconds. If -1, waits infinitely. //-

If timeout = -1, this function will not timeout.

//returns: True if event triggered, false if it timed out. bool wait(int timeout = -1); //! Implementation: public: CL_SharedPtr impl; }; #endif