/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanCore="XML" //! header=core.h #ifndef header_dom_attr #define header_dom_attr #ifdef CL_API_DLL #ifdef CL_CORE_EXPORT #define CL_API_CORE __declspec(dllexport) #else #define CL_API_CORE __declspec(dllimport) #endif #else #define CL_API_CORE #endif #if _MSC_VER > 1000 #pragma once #endif #include "dom_node.h" //: DOM Attribute class. //- !group=Core/XML! //- !header=core.h! //-

The Attr interface represents an attribute in an Element object. Typically //- the allowable values for the attribute are defined in a document type definition.

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Attr objects inherit the Node interface, but since they are not actually child //- nodes of the element they describe, the DOM does not consider them part of the //- document tree. Thus, the Node attributes parentNode, previousSibling, and nextSibling //- have a null value for Attr objects. The DOM takes the view that attributes are //- properties of elements rather than having a separate identity from the elements //- they are associated with; this should make it more efficient to implement such //- features as default attributes associated with all elements of a given type. Furthermore, //- Attr nodes may not be immediate children of a DocumentFragment. However, they can //- be associated with Element nodes contained within a DocumentFragment. In short, //- users and implementors of the DOM need to be aware that Attr nodes have some //- things in common with other objects inheriting the Node interface, but they also //- are quite distinct.

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The attribute's effective value is determined as follows: if this attribute //- has been explicitly assigned any value, that value is the attribute's effective //- value; otherwise, if there is a declaration for this attribute, and that declaration //- includes a default value, then that default value is the attribute's effective value; //- otherwise, the attribute does not exist on this element in the structure model until //- it has been explicitly added. Note that the nodeValue attribute on the Attr instance //- can also be used to retrieve the string version of the attribute's value(s).

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In XML, where the value of an attribute can contain entity references, the child //- nodes of the Attr node provide a representation in which entity references are not //- expanded. These child nodes may be either Text or EntityReference nodes. Because the //- attribute type may be unknown, there are no tokenized attribute values.

class CL_API_CORE CL_DomAttr : public CL_DomNode { //! Construction: public: //: Constructs a DOM Attr handle. CL_DomAttr(); CL_DomAttr(CL_DomDocument doc, const std::string &name); CL_DomAttr(const CL_SharedPtr &impl); ~CL_DomAttr(); //! Attributes: public: //: Returns the name of this attribute. std::string get_name() const; //: If this attribute was explicitly given a value in the original document, this is true; otherwise, it is false. //- bool get_specified() const; //: Returns the value of the attribute. std::string get_value() const; //: Sets the value of the attribute. void set_value(const std::string &value); //! Operations: public: //! Implementation: private: friend class CL_DomElement; }; #endif