/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanCore="XML" //! header=core.h #ifndef header_dom_text #define header_dom_text #ifdef CL_API_DLL #ifdef CL_CORE_EXPORT #define CL_API_CORE __declspec(dllexport) #else #define CL_API_CORE __declspec(dllimport) #endif #else #define CL_API_CORE #endif #if _MSC_VER > 1000 #pragma once #endif #include "dom_character_data.h" //: DOM Text class. //- !group=Core/XML! //- !header=core.h! //-

The Text interface represents the textual content (termed character data //- in XML) of an Element or Attr. If there is no markup inside an element's content, //- the text is contained in a single object implementing the Text interface that is //- the only child of the element. If there is markup, it is parsed into a list of //- elements and Text nodes that form the list of children of the element.

//-

When a document is first made available via the DOM, there is only one Text //- node for each block of text. Users may create adjacent Text nodes that represent //- the contents of a given element without any intervening markup, but should be aware //- that there is no way to represent the separations between these nodes in XML or HTML, //- so they will not (in general) persist between DOM editing sessions. The normalize() //- method on Element merges any such adjacent Text objects into a single node for each //- block of text; this is recommended before employing operations that depend on a //- particular document structure, such as navigation with XPointers.

class CL_API_CORE CL_DomText : public CL_DomCharacterData { //! Construction: public: //: Constructs a DOM Text handle. CL_DomText(); CL_DomText(CL_DomDocument &doc, const std::string &data); CL_DomText(const CL_SharedPtr &impl); ~CL_DomText(); //! Attributes: public: //! Operations: public: //: Breaks this Text node into two Text nodes at the specified offset, keeping both in the tree as siblings. //-

node then only contains all the content up to the offset point. And a new Text node, which //- is inserted as the next sibling of this node, contains all the content at and after the offset //- point.

//param offset: The offset at which to split. //retval: The new Text node. CL_DomText splitText(unsigned long offset); //! Implementation: protected: CL_DomText(CL_DomDocument &doc, unsigned short node_type); }; #endif