/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanDisplay="Surface Providers" //! header=display.h #ifndef header_jpeg_provider #define header_jpeg_provider #ifdef CL_API_DLL #ifdef CL_DISPLAY_EXPORT #define CL_API_DISPLAY __declspec(dllexport) #else #define CL_API_DISPLAY __declspec(dllimport) #endif #else #define CL_API_DISPLAY #endif #if _MSC_VER > 1000 #pragma once #endif #include "../pixel_buffer.h" #include class CL_InputSourceProvider; class CL_OutputSourceProvider; //: Surface provider that can load JPEG (.jpg) files. //- !group=Display/Surface Providers! //- !header=display.h! class CL_JPEGProvider : public CL_PixelBuffer { //! Construction: public: //: Constructs a surface provider that can read JPEG files. //param name: Name of the JPEG file to load. //param provider: Input source provider that delivers the JPEG file. CL_JPEGProvider( const std::string &name, CL_InputSourceProvider *provider = 0); //: Save the given PixelBuffer into a JPEG //param buffer: The CL_PixelBuffer to save, format doesn't matter its converted if needed //param filename: to which the JPEG file is saved //param output_provider: //param quality: the quality level of the JPEG (0-100), 100 being best quality static void save( CL_PixelBuffer buffer, const std::string &filename, CL_OutputSourceProvider *output_provider = 0, int quality = 85); }; #endif