/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanDisplay="Display 2D" //! header=display.h #ifndef header_blend_func #define header_blend_func #if _MSC_VER > 1000 #pragma once #endif //: Blending functions. //- !group=Display/Display 2D! //- !header=display.h! enum CL_BlendFunc { blend_zero, // source or destination (0, 0, 0, 0) blend_one, // source or destination (1, 1, 1, 1) blend_dest_color, // source (Rd, Gd, Bd, Ad) blend_src_color, // destination (Rs, Gs, Bs, As) blend_one_minus_dest_color, // source (1, 1, 1, 1) - (Rd, Gd, Bd, Ad) blend_one_minus_src_color, // destination (1, 1, 1, 1) - (Rs, Gs, Bs, As) blend_src_alpha, // source or destination (As, As, As, As) blend_one_minus_src_alpha, // source or destination (1, 1, 1, 1) - (As, As, As, As) blend_dst_alpha, // source or destination (Ad, Ad, Ad, Ad) blend_one_minus_dest_alpha, // source or destination (1, 1, 1, 1) - (Ad, Ad, Ad, Ad) blend_src_alpha_saturate, // source (f, f, f, 1) - f = min(As, 1 - Ad) blend_constant_color, // source or destination (Rc, Gc, Bc, Ac) blend_one_minus_constant_color, // source or destination (1, 1, 1, 1) - (Rc, Gc, Bc, Ac) blend_constant_alpha, // source or destination (Ac, Ac, Ac, Ac) blend_one_minus_constant_alpha // source or destination (1, 1, 1, 1) - (Ac, Ac, Ac, Ac) }; #endif