/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanDisplay="Input" //! header=display.h #ifndef header_mouse #define header_mouse #ifdef CL_API_DLL #ifdef CL_DISPLAY_EXPORT #define CL_API_DISPLAY __declspec(dllexport) #else #define CL_API_DISPLAY __declspec(dllimport) #endif #else #define CL_API_DISPLAY #endif #if _MSC_VER > 1000 #pragma once #endif #ifdef _MSC_VER #pragma warning( disable : 4786) #endif #include #include "../signals.h" class CL_InputEvent; class CL_InputDevice; class CL_Sprite; //: Class for handling mouse device. //- !group=Display/Input! //- !header=display.h! class CL_API_DISPLAY CL_Mouse { //! Construction: public: //! Attributes: public: //: Returns the number of mice available. static int get_device_count(); //: Returns a mouse device. static CL_InputDevice &get_device(int mouse = 0); //: Returns the x position of a mouse device. static int get_x(int mouse = 0); //: Returns the y position of a mouse device. static int get_y(int mouse = 0); //: Returns true if the key with the specified key code is pressed. static bool get_keycode(int keycode, int mouse = 0); //: Key name for specified identifier (Mouse Left, Mouse Right). static std::string get_key_name(int id); //! Operations: public: //: Sets the position of a mouse device. static void set_position(int x, int y, int mouse = 0); //: Set a custom mouse cursor. static void set_cursor(const CL_Sprite &sprite); //: Shows the mouse cursor. static void show(); //: Hides the mouse cursor. static void hide(); //! Signals: public: //: Signal emitted when mouse is pressed on the specified mouse. static CL_Signal_v1 &sig_key_down(int mouse = 0); //: Signal emitted when mouse is released on the specified mouse. static CL_Signal_v1 &sig_key_up(int mouse = 0); //: Signal emitted when mouse is double-clicked on the specified mouse. static CL_Signal_v1 &sig_key_dblclk(int mouse = 0); //: Signal emitted when specified mouse is moved. static CL_Signal_v1 &sig_move(int mouse = 0); //! Implementation: private: }; #endif