/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanDisplay="Display 2D" //! header=display.h #ifndef header_pixel_buffer #define header_pixel_buffer #ifdef CL_API_DLL #ifdef CL_DISPLAY_EXPORT #define CL_API_DISPLAY __declspec(dllexport) #else #define CL_API_DISPLAY __declspec(dllimport) #endif #else #define CL_API_DISPLAY #endif #if _MSC_VER > 1000 #pragma once #endif #include "../Core/Math/rect.h" class CL_PixelFormat; class CL_Palette; class CL_PixelBuffer_Generic; class CL_GraphicContext; class CL_Color; //: Pixel data access. //- !group=Display/Display 2D! //- !header=display.h! class CL_API_DISPLAY CL_PixelBuffer { //! Construction: public: //: Constructs a pixel buffer. //param width: Width of pixel buffer, in pixels. //param height: Height of pixel buffer, in pixels. //param pitch: Bytes per line in pixel buffer. //param format: Pixel format of pixel buffer. //param palette: Palette used in pixel buffer. //param data: Data pointer to pixel data. If null, will construct a memory pixel buffer with the given dimensions. //-

If the data pointer is not null, it will internally just point at the memory location specified by data. //- In other words, CL_PixelBuffer do not copy the data, and it does not delete the data pointer when destroyed itself.

CL_PixelBuffer(int width, int height, int pitch, const CL_PixelFormat &format, void *data = 0); CL_PixelBuffer(int width, int height, int pitch, const CL_PixelFormat &format, const CL_Palette &palette, void *data = 0); CL_PixelBuffer(const CL_PixelBuffer ©); CL_PixelBuffer(); virtual ~CL_PixelBuffer(); //! Attributes: public: //: Returns the pixel format of the pixel buffer. const CL_PixelFormat &get_format() const; //: Returns the palette of the pixel buffer. const CL_Palette &get_palette() const; //: Returns the buffer width. int get_width() const; //: Returns the buffer height. int get_height() const; //: Returns the pitch (bytes per scanline). unsigned int get_pitch() const; //: Returns a pointer to the beginning of the pixel buffer. Pointer //: is only valid inside a lock/unlock session. void *get_data(); //: Returns the pixel at coordinates x and y. //: Only valid within a lock/unlock session. CL_Color get_pixel(int x, int y); //! Operations: public: //: Copy assignment operator. CL_PixelBuffer &operator =(const CL_PixelBuffer ©); //: Return true if the CL_PixelBuffer is valid and useable operator bool () const; //: Locks the pixel buffer, making calls to get_data() valid. void lock(); //: Unlocks the pixelbuffer. void unlock(); //: Convert pixel buffer to the pixel format of the target buffer, storing //: the result in the target buffer. //param target: Target pixel buffer. //param buffer: Buffer getting stored pixels in the specified format and pitch. //param format: Pixel format of target buffer. //param dest_pitch: Bytes per line of target buffer. //param dest_rect: Destination rectangle for conversion. //param src_rect: Source rectangle for conversion. void convert(CL_PixelBuffer target); void convert(void *buffer, const CL_PixelFormat &format, int dest_pitch, const CL_Rect &dest_rect, const CL_Rect &src_rect=CL_Rect(0,0,0,0)); //: Convert one line of pixel data to target buffer. //param buffer: Buffer getting stored pixels in the specified format //param format: Pixel format of target buffer. //param y: Specifies which line to convert when converting one single line. void convert_line(void *buffer, const CL_PixelFormat &format, int y); //: Converts current buffer to a new pixel format and returns the result. CL_PixelBuffer to_format(const CL_PixelFormat &format); //: Sets a new colorkey without converting the buffer. //param enabled: Enable or disable the colorkey. //param colorkey: New colorkey to use. void set_colorkey(bool enabled, unsigned int colorkey); //: Draw a pixel at (x, y) using the specified color. //: Only valid within a lock/unlock session. void draw_pixel(int x, int y, const CL_Color &color); //! Implementation: public: CL_PixelBuffer(CL_PixelBuffer_Generic *impl); protected: //: Pixel data implementation. CL_PixelBuffer_Generic *impl; }; #endif