/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanDisplay="Sprites" //! header=display.h #ifndef header_sprite_packer #define header_sprite_packer #ifdef CL_API_DLL #ifdef CL_DISPLAY_EXPORT #define CL_API_DISPLAY __declspec(dllexport) #else #define CL_API_DISPLAY __declspec(dllimport) #endif #else #define CL_API_DISPLAY #endif #if _MSC_VER > 1000 #pragma once #endif #ifdef _MSC_VER #pragma warning( disable : 4786) #endif #include "surface.h" #include "../Core/Math/size.h" #include "../Core/Math/rect.h" #include class CL_SpriteDescription; class CL_SpritePacker_Generic; //: Packs sprite into one or more textures. //- !group=Display/Sprites! //- !header=display.h! class CL_API_DISPLAY CL_SpritePacker { //! Construction: public: //: Constructs a CL_SpritePacker. CL_SpritePacker(const CL_SpriteDescription &description); ~CL_SpritePacker(); //! Attributes: public: //: Returns a list over all the textures needed for the packed-frames. //-

The get_frames() method returns a list consisting of many TexturePair, where each pair //- has an index into this list.

const std::vector &get_texture_sizes() const; typedef std::pair TexturePair; // int texture, CL_Rect frame_position //: Returns a list over all frames - which texture it is packed in and where within the //: texture it is located. //-

This list is arranged exactly the same order as the spritedescription frames.

const std::list &get_frames() const; //! Operations: public: //: Packs all frames into one or more textures. //: Returns false if it was unable to pack all frames. bool pack( int max_width = 256, int max_height = 256, int min_width = 16, int min_height = 16, int max_textures = -1); //! Implementation: private: // Disallow copy construction. CL_SpritePacker(const CL_SpritePacker ©); //: Disallow copy assignment. CL_SpritePacker &operator =(const CL_SpritePacker ©); //: CL_SpritePacker implementation. CL_SpritePacker_Generic *impl; }; #endif