/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanGUI="Controls" //! header=gui.h #ifndef header_checkbox #define header_checkbox #ifdef CL_API_DLL #ifdef CL_GUI_EXPORT #define CL_API_GUI __declspec(dllexport) #else #define CL_API_GUI __declspec(dllimport) #endif #else #define CL_API_GUI #endif #if _MSC_VER > 1000 #pragma once #endif #include "button.h" //: CheckBox component //- !group=GUI/Controls! //- !header=gui.h! class CL_API_GUI CL_CheckBox : public CL_Button { //! Construction: public: //: CheckBox constructor CL_CheckBox( CL_Component *parent, CL_StyleManager *style = NULL); //: CheckBox constructor CL_CheckBox( const CL_Point &pos, const std::string &text, CL_Component *parent, CL_StyleManager *style = NULL); //: CheckBox constructor CL_CheckBox( const std::string &text, CL_Component *parent, CL_StyleManager *style = NULL); //: CheckBox destructor virtual ~CL_CheckBox(); //! Attributes: public: //: Returns true if the checkbox is checked, or false if it is not checked. bool is_checked() const; //! Operations: public: //: Checks the checkbox if check is true, or unchecks it if check is false. void set_checked(bool check = true); //! Implementation: private: CL_CheckBox(const CL_CheckBox ©) : CL_Button(NULL, NULL) { return; } // disallow copy construction. }; #endif