/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanGUI="Controls" //! header=gui.h #ifndef header_file_dialog #define header_file_dialog #ifdef CL_API_DLL #ifdef CL_GUI_EXPORT #define CL_API_GUI __declspec(dllexport) #else #define CL_API_GUI __declspec(dllimport) #endif #else #define CL_API_GUI #endif #if _MSC_VER > 1000 #pragma once #endif #include "window.h" class CL_FileDialog_Generic; //: File dialog component //- !group=GUI/Controls! //- !header=gui.h! class CL_API_GUI CL_FileDialog : public CL_Window { public: //: Behavior of dialog enum Behavior { quit_always = 1, quit_file_selected = 2 }; //: Button pressed enum ButtonPressed { button_none = 0, button_ok = 1, button_cancel = 2 }; //! Construction: public: //: File dialog constructor CL_FileDialog( CL_Component *parent, CL_StyleManager *style = NULL); //: File dialog constructor CL_FileDialog( const std::string &title, const std::string &file, const std::string &filter, CL_Component *parent, CL_StyleManager *style = NULL); //: File dialog destructor virtual ~CL_FileDialog(); //: Open static const std::string open( CL_Component *parent); //: Open static const std::string open( const std::string &file, const std::string &filter, CL_Component *parent); //: Save static const std::string save( CL_Component *parent); //: Save static const std::string save( const std::string &file, const std::string &filter, CL_Component *parent); //! Attributes: public: //: Return pressed button const ButtonPressed &get_pressed_button(void) const; //: Returns the selected file name. const std::string &get_file() const; //: Returns the filter which the user has chosen in the file dialog. const std::string &get_filter() const; //: Returns the active directory in the file dialog. const std::string &get_dir() const; //: Returns the active directory path in the file dialog. const std::string &get_path() const; //: Returns true if hidden files are shown in the filedialog, else false. bool is_hidden_files_visible() const; //! Operations: public: //: Set behavior of dialog //-

If behavior is quit_file_selected and user press Ok, dialog will quit //- only if any file is selected. If user press Cancel, dialog will quit. //- If behavior is quit_always, and any button was pressed, dialog will quit

void set_behavior(Behavior behavior); //: Sets the default selection to filename. //-

If filename is absolute, set_dir() is also called.

void set_file(const std::string &filename); //: Sets a directory path for the file dialog. void set_dir(const std::string &dir); //: Sets the filter to filter. void set_filter(const std::string &filter); //: If enable is true, hidden files are shown in the filedialog, else no hidden files are shown. void show_hidden_files(bool enable = true); //: Re-reads the active directory in the file dialog. //-

It is seldom necessary to call this function. //- It is provided in case the directory contents change and you want to refresh the directory listbox.

void refresh(); //! Signals: public: //: This signal is emitted when the user highlights a file. CL_Signal_v1 &sig_file_highlighted(); //: This signal is emitted when the user selects a file. CL_Signal_v1 &sig_file_selected(); //: This signal is emitted when the user has selected a new directory. CL_Signal_v1 &sig_dir_entered(); //! Implementation: private: // TODO: Fix this copy constructor // CL_FileDialog(const CL_FileDialog ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction. CL_FileDialog_Generic *impl; }; #endif