/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanGUI="Framework" //! header=gui.h #ifndef header_listbox_item #define header_listbox_item #ifdef CL_API_DLL #ifdef CL_GUI_EXPORT #define CL_API_GUI __declspec(dllexport) #else #define CL_API_GUI __declspec(dllimport) #endif #else #define CL_API_GUI #endif #if _MSC_VER > 1000 #pragma once #endif #include //: List item class. //- !group=GUI/Controls! //- !header=gui.h! class CL_API_GUI CL_ListItem { public: CL_ListItem() : selected(false), delete_item(false) {} virtual ~CL_ListItem(){} bool operator< ( const CL_ListItem &item ) const { return this->less_than(item); } bool operator== ( const CL_ListItem &item ) const { return this->equal(item); } protected: virtual bool less_than(const CL_ListItem & item) const { return str < item.str; } virtual bool equal(const CL_ListItem & item) const { return str == item.str; } public: std::string str; bool selected; bool delete_item; int user_data; }; #endif