/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanGUI="Controls" //! header=gui.h #ifndef header_menu_item #define header_menu_item #ifdef CL_API_DLL #ifdef CL_GUI_EXPORT #define CL_API_GUI __declspec(dllexport) #else #define CL_API_GUI __declspec(dllimport) #endif #else #define CL_API_GUI #endif #if _MSC_VER > 1000 #pragma once #endif #include "component.h" class CL_MenuItem_Generic; class CL_Surface; //: Label component //- !group=GUI/Controls! //- !header=gui.h! class CL_API_GUI CL_MenuItem : public CL_Component { //! Construction: public: //: MenuItem Constructor CL_MenuItem( const std::string &text, CL_Component *parent, CL_StyleManager *style = NULL); //: MenuItem Destructor virtual ~CL_MenuItem(); //! Attributes: public: //: Returns the menu item text. const std::string &get_text() const; //: Returns true if the menu item can have an icon. bool use_icon() const; //: Returns true if the menu item is in toggle mode, otherwise false. bool is_toggling() const; //: Returns true if the menu item is selected bool is_selected() const; //! Operations: public: //: Sets the item to toggle mode (true) or normal mode (false). Default is false. void set_toggling(bool toggle); //: Sets the item to toggle mode (true) or normal mode (false). Default is false. void set_use_icon(bool use_icon); //: Sets the menu items selected status, if in toggle mode. void set_selected(bool selected); //: Sets the menu item text. void set_text(const std::string &text); //: Sets the menu item contents to a plain text containing the printed value of num. void set_text(int number); //: Sets the menu item contents to a plain text containing the printed value of num. void set_text(double number); //: Clears any menu item text. Equivalent with set_text(""). void clear(); //! Implementation: private: void init(const std::string &text); CL_MenuItem(const CL_MenuItem ©) : CL_Component(NULL, NULL) { return; } // disallow copy construction. CL_MenuItem_Generic *impl; }; #endif