/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanGUI="Controls" //! header=gui.h #ifndef header_radiogroup #define header_radiogroup #ifdef CL_API_DLL #ifdef CL_GUI_EXPORT #define CL_API_GUI __declspec(dllexport) #else #define CL_API_GUI __declspec(dllimport) #endif #else #define CL_API_GUI #endif #if _MSC_VER > 1000 #pragma once #endif #include "../signals.h" #include class CL_RadioGroup_Generic; class CL_RadioButton; //: RadioGroup //- !group=GUI/Controls! //- !header=gui.h! class CL_API_GUI CL_RadioGroup { //! Construction: public: //: RadioGroup Constructor CL_RadioGroup(); //: RadioGroup Destructor ~CL_RadioGroup(); //! Attributes: public: //: Returns the amount of buttons added to the group. int get_count() const; //: Returns the selected button if any, NULL otherwise. CL_RadioButton *get_toggled() const; //: Returns all buttons in the group. const std::vector &get_buttons() const; //! Operations: public: //: Adds a component into the group. void add(CL_RadioButton *button, bool delete_component = false); //: Removes a component from the group. void remove(CL_RadioButton *button); //: Sets a radiobutton active (and unchecks any other). void set_checked(CL_RadioButton *button); //! Signals: public: //: This signal is emitted when the radio selection is changed. CL_Signal_v1 &sig_selection_changed(); //! Implementation: private: CL_RadioGroup(const CL_RadioGroup ©) { return; } // disallow copy construction. CL_RadioGroup_Generic *impl; }; #endif