/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanGUI="Controls" //! header=gui.h #ifndef header_treeview #define header_treeview #ifdef CL_API_DLL #ifdef CL_GUI_EXPORT #define CL_API_GUI __declspec(dllexport) #else #define CL_API_GUI __declspec(dllimport) #endif #else #define CL_API_GUI #endif #if _MSC_VER > 1000 #pragma once #endif #include "component.h" #include "treenode.h" class CL_TreeView_Generic; //: TreeView component //- !group=GUI/Controls! //- !header=gui.h! class CL_API_GUI CL_TreeView : public CL_Component, public CL_TreeNode { //! Construction: public: //: TreeView Constructor CL_TreeView( CL_Component *parent, CL_StyleManager *style = NULL); //: TreeView Constructor CL_TreeView( const CL_Rect &pos, CL_Component *parent, CL_StyleManager *style = NULL); //: TreeView Destructor virtual ~CL_TreeView(); //! Attributes: public: //: Returns the column count. int get_column_count() const; //: Returns the column width at index. //: Index starts at 0. int get_column_width(int index) const; //: Returns the column name at index. //: Index starts at 0. const std::string &get_column_name(int index) const; //: Returns if root decoration is visible or not. bool is_root_decoration_visible() const; //: Returns if header is visible or not. bool is_header_visible() const; //! Operations: public: //: Add a column. int add_column(const std::string &name, int width); //: Show or hide root decoration for items. void show_root_decoration(bool enable = true); //: Show or hide columns. void show_header(bool enable = true); //! Signals: public: //: This signal is emitted when the selection set of a tree changes. CL_Signal_v1 &sig_selection_changed(); //: This signal is emitted when an item is clicked / selected. CL_Signal_v1 &sig_item_clicked(); //: This signal is emitted when a new item is added to the treeview. CL_Signal_v1 &sig_item_added(); //: This signal is emitted when an item is removed from the treeview. CL_Signal_v1 &sig_item_removed(); //: This signal is emitted when an item is collapsed. CL_Signal_v1 &sig_item_collapsed(); //: This signal is emitted when an item is collapsed. CL_Signal_v1 &sig_item_expanded(); //: This signal is emitted when a new column is added to the treeview. CL_Signal_v1 &sig_column_added(); //: This signal is emitted when an column is removed from the treeview. CL_Signal_v1 &sig_column_removed(); //: This signal is emitted when the treeview is cleared. CL_Signal_v0 &sig_clear(); //: Draws the node (used by styles). CL_Signal_v2 &sig_paint_node(); //! Implementation: protected: friend class CL_TreeNode_Generic; void add_node_to_delete_list(CL_TreeNode *pNode); void clear_delete_list(); std::list node_delete_list; private: CL_TreeView(const CL_TreeView ©) : CL_Component(NULL, NULL), CL_TreeNode(NULL, NULL) { return; } // disallow copy construction. CL_TreeView_Generic *impl; }; #endif