/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** Kenneth Gangstų ** (if your name is missing here, please add it) */ //! clanGUI="Style: Silver" //! header=guistylesilver.h #ifndef header_button_silver #define header_button_silver #ifdef CL_API_DLL #ifdef CL_GUISTYLESILVER_EXPORT #define CL_API_GUISTYLESILVER __declspec(dllexport) #else #define CL_API_GUISTYLESILVER __declspec(dllimport) #endif #else #define CL_API_GUISTYLESILVER #endif #if _MSC_VER > 1000 #pragma once #endif #include "../GUI/button.h" #include "../GUI/component_style.h" class CL_Font; class CL_Surface; class CL_StyleManager_Silver; //: Button default style. //- !group=GUI/Style: Silver! //- !header=guistylesilver.h! //-

Script attributes:

//- //-

Note that it inherits the attributes of CL_Button and CL_Component as well.

class CL_API_GUISTYLESILVER CL_Button_Silver : public CL_ComponentStyle { //! Construction: public: //: Constructor CL_Button_Silver( CL_Button *button, CL_StyleManager_Silver *style); //: Destructor virtual ~CL_Button_Silver(); //! Operations: public: //: Sets the font used to draw the label. //-

If 'delete_font' is true, the font will be deleted when the component is deleted.

void set_font(CL_Font *font, bool delete_font = false); //: Sets the font used to draw the label in disabled mode. //-

If 'delete_font' is true, the font will be deleted when the component is deleted.

void set_font_disabled(CL_Font *font, bool delete_font = false); //: Sets the surface used when button is in the up-state. //-

If 'delete_surface' is true, the surface will be deleted when the component is deleted.

void set_surface_up(CL_Surface *surface, bool delete_surface = false); //: Set the surface used when button is in the down-state. //-

If 'delete_surface' is true, the surface will be deleted when the component is deleted.

void set_surface_down(CL_Surface *surface, bool delete_surface = false); //: Sets the surface used when button is highlighted. //-

If 'delete_surface' is true, the surface will be deleted when the component is deleted.

void set_surface_highlighted(CL_Surface *surface, bool delete_surface = false); //: Sets the surface used when button is disabled. //-

If 'delete_surface' is true, the surface will be deleted when the component is deleted.

void set_surface_disabled(CL_Surface *surface, bool delete_surface = false); //: Selects if the surfaces should be drawn alone, or with the normal frames. void set_surface_draw_only(bool enable = true); //! Implementation: private: void on_set_options(const CL_DomElement &options); CL_Slot slot_set_options; void on_paint(); CL_Slot slot_paint; void on_get_preferred_size(CL_Size &size); CL_Slot slot_get_preferred_size; CL_Button *button; CL_StyleManager_Silver *style; CL_ResourceManager *resources; CL_Font *font; CL_Font *font_disabled; bool delete_font; bool delete_font_disabled; CL_Surface *sur_up; CL_Surface *sur_down; CL_Surface *sur_highlighted; CL_Surface *sur_disabled; bool draw_only_surfaces; bool delete_sur_up; bool delete_sur_down; bool delete_sur_highlighted; bool delete_sur_disabled; }; #endif