/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanSignal="System" //! header=signals.h #ifndef header_slotbuffer_v0 #define header_slotbuffer_v0 #if _MSC_VER > 1000 #pragma once #endif #include "signal_v0.h" //: Slot Buffer V0 Class //- !group=Signal/System! //- !header=signals.h! class CL_SlotBuffer_v0 { //! Construction: public: //: Slot Buffer V0 Constructor CL_SlotBuffer_v0() : count(0) { } //: Slot Buffer V0 Constructor CL_SlotBuffer_v0(CL_Signal_v0 &signal) : count(0) { connect(signal); } //! Attributes: public: //: Bool operator bool() { return count > 0; } //: Size int size() { return count; } //! Operations: public: //: Connect void connect(CL_Signal_v0 &signal) { slot = signal.connect(this, &CL_SlotBuffer_v0::callback); } //: Disconnect void disconnect(CL_Signal_v0 &signal) { signal.disconnect(slot); } //! Implementation: private: void callback() { count++; } CL_Slot slot; int count; }; #endif