/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //! clanSound="Audio Mixing" //! header=sound.h #ifndef header_soundprovider #define header_soundprovider #ifdef CL_API_DLL #ifdef CL_SOUND_EXPORT #define CL_API_SOUND __declspec(dllexport) #else #define CL_API_SOUND __declspec(dllimport) #endif #else #define CL_API_SOUND #endif #if _MSC_VER > 1000 #pragma once #endif #include "../Core/System/mutexsharedptr.h" class CL_SoundProvider_Session; class CL_SoundProvider_Generic; //: Sound provider. //- !group=Sound/Audio Mixing! //- !header=sound.h! //-
Interface to sound sources. Used by the CL_SoundBuffer class to //- start and stop playback.
class CL_API_SOUND CL_SoundProvider { //! Construction: public: CL_SoundProvider(); CL_SoundProvider(const CL_SoundProvider ©); virtual ~CL_SoundProvider(); //! Operations: public: //: Called by CL_SoundBuffer when a new session starts. //return: The soundbuffer session to be attached to the newly started session. virtual CL_SoundProvider_Session *begin_session() = 0; //: Called by CL_SoundBuffer when a session has finished. After this call, //-CL_SoundBuffer will not access the session anymore. It can safely be deleted //- here (and in most cases should be delete here).
virtual void end_session(CL_SoundProvider_Session *session) = 0; //! Implementation: private: CL_MutexSharedPtr