/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ //:
ClanLib display and input library. This provide you with 2D display //: support, and the input devices attached to that display.
//! Global=Display #ifndef header_display_include #define header_display_include #if _MSC_VER > 1000 #pragma once #endif #include "Display/blend_func.h" #include "Display/color.h" #include "Display/display.h" #include "Display/display_iostream.h" #include "Display/display_mode.h" #include "Display/display_window.h" #include "Display/display_window_description.h" #include "Display/font.h" #include "Display/frameratecounter.h" #include "Display/glyph_buffer.h" #include "Display/gradient.h" #include "Display/graphic_context.h" #include "Display/input_buffer.h" #include "Display/input_button.h" #include "Display/input_context.h" #include "Display/input_device.h" #include "Display/input_event.h" #include "Display/joystick.h" #include "Display/key_binding.h" #include "Display/keyboard.h" #include "Display/keys.h" #include "Display/mouse.h" #include "Display/palette.h" #include "Display/pixel_buffer.h" #include "Display/pixel_format.h" #include "Display/pixel_format_type.h" #include "Display/rle_surface.h" #include "Display/setupdisplay.h" #include "Display/sprite.h" #include "Display/sprite_description.h" #include "Display/sprite_packer.h" #include "Display/surface.h" #include "Display/canvas.h" #include "Display/text_styler.h" #include "Display/Providers/jpeg_provider.h" #include "Display/Providers/pcx_provider.h" #include "Display/Providers/png_provider.h" #include "Display/Providers/targa_provider.h" #include "Display/Providers/provider_factory.h" #include "Display/Providers/provider_type.h" #include "Display/Collision/collision_outline.h" #include "Display/Collision/outline_accuracy.h" #if defined (_MSC_VER) #if !defined (_DEBUG) #pragma comment(lib, "clanDisplay-static-mt.lib") #pragma comment(lib, "libjpeg-static-mt.lib") #pragma comment(lib, "libpng-static-mt.lib") #else #pragma comment(lib, "libjpeg-static-mt-debug.lib") #pragma comment(lib, "clanDisplay-static-mt-debug.lib") #pragma comment(lib, "libpng-static-mt-debug.lib") #endif #pragma comment(lib, "winmm.lib") #pragma comment(lib, "dinput.lib") #pragma comment(lib, "dxguid.lib") #endif #endif