/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "Display/display_precomp.h" #include "display_target.h" #include "API/Core/System/error.h" ///////////////////////////////////////////////////////////////////////////// // CL_DisplayTarget construction: CL_DisplayTarget::CL_DisplayTarget() { current_target = this; } CL_DisplayTarget::~CL_DisplayTarget() { current_target = 0; } ///////////////////////////////////////////////////////////////////////////// // CL_DisplayTarget attributes: CL_DisplayTarget *CL_DisplayTarget::current_target = 0; CL_DisplayTarget *CL_DisplayTarget::current() { if (current_target == 0) throw CL_Error ("You need a create a display target first."); return current_target; } ///////////////////////////////////////////////////////////////////////////// // CL_DisplayTarget operations: ///////////////////////////////////////////////////////////////////////////// // CL_DisplayTarget implementation: