/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "Display/display_precomp.h" #include "API/Display/key_binding.h" #include "key_binding_generic.h" ///////////////////////////////////////////////////////////////////////////// // CL_KeyBinding construction: CL_KeyBinding::CL_KeyBinding() : impl(new CL_KeyBinding_Generic) { } CL_KeyBinding::CL_KeyBinding(int keycode, const CL_InputDevice &device) : impl(new CL_KeyBinding_Generic) { set_keycode(keycode); set_device(device); } CL_KeyBinding::CL_KeyBinding(const CL_KeyBinding ©) : impl(new CL_KeyBinding_Generic) { set_keycode(copy.get_keycode()); set_device(copy.get_device()); } ///////////////////////////////////////////////////////////////////////////// // CL_KeyBinding attributes: bool CL_KeyBinding::operator ==(const CL_KeyBinding &other) const { // TODO: Check if inputdevices also match return other.get_keycode() == get_keycode(); } bool CL_KeyBinding::operator <(const CL_KeyBinding &other) const { // TODO: Check if inputdevices also match return other.get_keycode() < get_keycode(); } bool CL_KeyBinding::operator >(const CL_KeyBinding &other) const { // TODO: Check if inputdevices also match return other.get_keycode() > get_keycode(); } CL_InputDevice &CL_KeyBinding::get_device() const { return impl->device; } int CL_KeyBinding::get_keycode() const { return impl->keycode; } std::string CL_KeyBinding::get_key_name() const { return "TODO"; } ///////////////////////////////////////////////////////////////////////////// // CL_KeyBinding operations: CL_KeyBinding &CL_KeyBinding::operator =(const CL_KeyBinding ©) { set_keycode(copy.get_keycode()); set_device(copy.get_device()); return *this; } void CL_KeyBinding::set_keycode(int keycode) { impl->keycode = keycode; } void CL_KeyBinding::set_device(const CL_InputDevice &device) { impl->device = device; } ///////////////////////////////////////////////////////////////////////////// // CL_KeyBinding implementation: