/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "Display/display_precomp.h" #include "pixel_buffer_memory.h" ///////////////////////////////////////////////////////////////////////////// // CL_PixelBuffer_Memory construction: CL_PixelBuffer_Memory::CL_PixelBuffer_Memory( int width, int height, int pitch, const CL_PixelFormat &format, void *data_ptr) { CL_PixelBuffer_Generic::width = width; CL_PixelBuffer_Generic::height = height; CL_PixelBuffer_Generic::pitch = pitch; CL_PixelBuffer_Generic::format = format; if (data_ptr) { delete_data = false; data = (unsigned char *) data_ptr; } else { delete_data = true; data = new unsigned char[pitch*height]; } } CL_PixelBuffer_Memory::CL_PixelBuffer_Memory( int width, int height, int pitch, const CL_PixelFormat &format, const CL_Palette &palette, void *data_ptr) { CL_PixelBuffer_Generic::width = width; CL_PixelBuffer_Generic::height = height; CL_PixelBuffer_Generic::pitch = pitch; CL_PixelBuffer_Generic::format = format; CL_PixelBuffer_Generic::palette = palette; if (data_ptr) { delete_data = false; data = (unsigned char *) data_ptr; } else { delete_data = true; data = new unsigned char[pitch*height]; } } CL_PixelBuffer_Memory::~CL_PixelBuffer_Memory() { if (delete_data) delete[] data; } ///////////////////////////////////////////////////////////////////////////// // CL_PixelBuffer_Memory operations: void *CL_PixelBuffer_Memory::get_data() { return data; } void CL_PixelBuffer_Memory::perform_lock() { } void CL_PixelBuffer_Memory::perform_unlock() { } ///////////////////////////////////////////////////////////////////////////// // CL_PixelBuffer_Memory implementation: