/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifndef header_triangle_params #define header_triangle_params class CL_Surface_Target; class CL_Color; struct CL_TriangleParams { CL_TriangleParams() : count(0), fill(true), color_range_zero2one(false), uv_range_zero2one(false), vertices(0), color(0), uchar_color(0), uv(0), int_uv(0), texture(0), single_color(0) { return; } unsigned int count; bool fill; bool color_range_zero2one; bool uv_range_zero2one; double *vertices; double *color; unsigned char *uchar_color; double *uv; int *int_uv; CL_Surface_Target *texture; const CL_Color *single_color; }; #endif