/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "API/GL/setupgl.h" #include "opengl_target.h" #include "Display/display_precomp.h" #include "opengl_state_generic.h" ///////////////////////////////////////////////////////////////////////////// // CL_SetupGL construction: static CL_OpenGLTarget *target = 0; static int ref_count = 0; CL_SetupGL::CL_SetupGL(bool register_resources_only) { CL_SetupGL::init(register_resources_only); } CL_SetupGL::~CL_SetupGL() { CL_SetupGL::deinit(); } void CL_SetupGL::init(bool register_resources_only) { ref_count++; if (ref_count != 1) return; if (register_resources_only) return; target = new CL_OpenGLTarget; } void CL_SetupGL::deinit() { ref_count--; if (ref_count != 0) return; if(target) delete target; target = 0; CL_OpenGLState_Generic::clear_context (); }