/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #include "precomp.h" #include "API/GUI/component_resize_handler.h" #include "API/GUI/component.h" #include "API/Display/keys.h" ///////////////////////////////////////////////////////////////////////////// // CL_ComponentResizeHandler_Generic class: class CL_ComponentResizeHandler_Generic { public: CL_ComponentResizeHandler_Generic(CL_ComponentResizeHandler *resize_handler); void on_mouse_down(const CL_InputEvent &key); void on_mouse_up(const CL_InputEvent &key); void on_mouse_move(const CL_InputEvent &key); CL_Slot slot_mouse_down; CL_Slot slot_mouse_up; CL_Slot slot_mouse_move; bool is_active; CL_Point mouse_origin; CL_ComponentResizeHandler *resize_handler; }; ///////////////////////////////////////////////////////////////////////////// // CL_ComponentResizeHandler: CL_ComponentResizeHandler::CL_ComponentResizeHandler(CL_Component *owner) : CL_Component(owner) { impl = new CL_ComponentResizeHandler_Generic(this); } CL_ComponentResizeHandler::CL_ComponentResizeHandler(const CL_Rect &resize_area, CL_Component *owner) : CL_Component(resize_area, owner) { impl = new CL_ComponentResizeHandler_Generic(this); } CL_ComponentResizeHandler::~CL_ComponentResizeHandler() { delete impl; } ///////////////////////////////////////////////////////////////////////////// // CL_ComponentResizeHandler_Generic implementation: CL_ComponentResizeHandler_Generic::CL_ComponentResizeHandler_Generic(CL_ComponentResizeHandler *resize_handler) : resize_handler(resize_handler) { is_active = false; slot_mouse_down = resize_handler->sig_mouse_down().connect( this, &CL_ComponentResizeHandler_Generic::on_mouse_down); slot_mouse_up = resize_handler->sig_mouse_up().connect( this, &CL_ComponentResizeHandler_Generic::on_mouse_up); slot_mouse_move = resize_handler->sig_mouse_move().connect( this, &CL_ComponentResizeHandler_Generic::on_mouse_move); } void CL_ComponentResizeHandler_Generic::on_mouse_down(const CL_InputEvent &key) { if(key.id == CL_MOUSE_LEFT) { mouse_origin = CL_Point((int)key.mouse_pos.x, (int)key.mouse_pos.y); is_active = true; resize_handler->capture_mouse(); } } void CL_ComponentResizeHandler_Generic::on_mouse_up(const CL_InputEvent &key) { if(key.id == CL_MOUSE_LEFT) { is_active = false; resize_handler->release_mouse(); } } void CL_ComponentResizeHandler_Generic::on_mouse_move(const CL_InputEvent &key) { if(is_active == false) return; CL_Component *owner = resize_handler->get_parent(); int delta_x = key.mouse_pos.x - mouse_origin.x; int delta_y = key.mouse_pos.y - mouse_origin.y; owner->set_size(owner->get_width() + delta_x, owner->get_height() + delta_y); }