/* ** ClanLib SDK ** Copyright (c) 1997-2005 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** ** Note: Some of the libraries ClanLib may link to may have additional ** requirements or restrictions. ** ** File Author(s): ** ** Magnus Norddahl ** (if your name is missing here, please add it) */ #ifndef header_treeview_generic #define header_treeview_generic #if _MSC_VER > 1000 #pragma once #endif #include "API/GUI/treeview.h" class CL_TreeView_Generic { //! Construction: public: CL_TreeView_Generic(CL_TreeView *self); ~CL_TreeView_Generic(); //! Attributes: public: int get_column_count() const; int get_column_width(int index) const; const std::string &get_column_name(int index) const; bool show_root_decoration; bool show_header; //! Operations: public: int add_column(const std::string &name, int width); //! Signals: public: CL_Signal_v2 sig_paint_node; CL_Signal_v1 sig_selection_changed; CL_Signal_v1 sig_item_clicked; CL_Signal_v1 sig_item_added; CL_Signal_v1 sig_item_removed; CL_Signal_v1 sig_item_expanded; CL_Signal_v1 sig_item_collapsed; CL_Signal_v1 sig_column_added; CL_Signal_v1 sig_column_removed; CL_Signal_v0 sig_clear; //! Callbacks: private: void on_paint_children(CL_SlotParent_v0 &super); //! Implementation: private: struct Column { std::string name; int original_width; int width; }; std::vector columns; CL_Slot slot_paint_children; CL_TreeView *treeview; }; #endif